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The Hunt (OOC)


Barnum

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Posted

Thanks Barnum. It seems we do need it.

Since Stygwyr beats Captain Wonder's Assessment check, what should the Captain learn about the Bloodseeker's bonuses?

It says in the book that if he loses the opposed roll, the GM should over - or under-estimate the target's bonus.

Who should tell him this? Or should we just wing it with over- or under-estimation?

Btw, here's the roll: Bluff check against Assessment (1d20=14)

Posted

Who should tell him this? Or should we just wing it with over- or under-estimation?

Btw, here's the roll: Bluff check against Assessment (1d20=14)

Well, given that Wonder's strategy is going to be to fly down and punch the demon in the face either way, it's mostly an issue of how he's going to roleplay it. And how hard he's going to hit. ;)

Oh, and given Wonder's Benefit as Champion of the Egyptian Pantheon, Stygwr probably has a pretty good chance of knowing who this particular embodiment of Lawful Good is...

Posted

Huh, a critical hit! Well, the Toughness save DC goes up to 32. Captain Wonder's defense drops to six, if you can hit him a hundred feet in the air.

Posted

Okay, point taken. Sorry about the init thing, I guess I'm more dependent on a ref than I thought I was. ;) OK, just waiting on Stygwr's reaction to the punch, then.

Posted

Where do you want the direction of the knockback to be? I'll be flying 250 ft. from that hit of yours.

South, towards Greenbank, and eventually the river.

Posted

How big is the West End anyway?

Not huge. Think the Bowery, not Brooklyn.

Also, should we say we're fighting in the middle of the area?

Well, if you started out chasing gangs, you're probably near Greenbank already, as it's one of the worst neighborhoods in the area.

Posted

Shall we treat your earlier attack as a surprise one and have the fight begin in earnest with an initiative roll?

What do you think?

Posted

Shaz, I'm using a Know (History) check to identify Captain Wonder.

It can be any other knowledge check anyway since he doesn't have any knowledge ranks so this would only be an intelligence check.

Here's the result: Knowledge (History) check (1d20=14)

I figure it's a DC 10 check for an easy question. Am I right?

Posted

Shaz, I'm using a Know (History) check to identify Captain Wonder.

It can be any other knowledge check anyway since he doesn't have any knowledge ranks so this would only be an intelligence check.

Here's the result: Knowledge (History) check (1d20=14)

I figure it's a DC 10 check for an easy question. Am I right?

Sure, given his background, identifying the champion of the Egyptian pantheon should be no problem.

Posted

Stygwyr has a shapeable area snare so there's no attack roll needed.

Okay, cool! Sorry for the delay, moving is a pain!

And made it! Looks like that's a DC 27 toughness save

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