Tiffany Korta Posted May 10, 2015 Posted May 10, 2015 (edited) OoC for this. Edited July 23, 2015 by Tiffany Korta
Tiffany Korta Posted June 21, 2015 Author Posted June 21, 2015 Glam can try to talk her way out of this or cut straight to the fight!With her skills Endeavour can lower the shield in five term, you can roll however for a better results and a quicker solution.
The Sailor Posted June 21, 2015 Posted June 21, 2015 You know me, Tiff, I like to live just a smidge more dangerously.Okay Knowledge Technology... time to put those classes to the test!...Or Orokos could be pooping on my plans. Knowledge: Technology roll (+10): 1d20+10 11Not using a HP on this... waaaaay too early.
The Sailor Posted June 26, 2015 Posted June 26, 2015 Okay getting my next roll out of the way...Knowledge: Technology w/+5 Bonus (+15): 1d20+15 30Booyashakah! Always remember to reverse the polarity!
Brown Dynamite Posted July 8, 2015 Posted July 8, 2015 Glam clearly chose talking. To begin with. But, will note if she decides punch diplomacy is the better option.
The Sailor Posted July 15, 2015 Posted July 15, 2015 Knowledge Check: 1d20+10 12 - Using a Hero point, this is starting to grate on me.Knowledge Check: 1d20+10 27 - Much better.
Tiffany Korta Posted July 23, 2015 Author Posted July 23, 2015 One more success and the fields down End, no need to roll as she can walk it easier.Glam has the chance for a free attack, then we'll go to initiative.
The Sailor Posted July 23, 2015 Posted July 23, 2015 Okay hopefully this is good enough: Kno: Tech Roll (+10): 1d20+10 27Also do I need to roll Initiative, as I'm not participating in the battle?
Brown Dynamite Posted July 23, 2015 Posted July 23, 2015 Then Glam moves in and does as such.Unarmed (DC28): 1d20+9 19Followed by,Initiative: 1d20+1 16
Tiffany Korta Posted September 15, 2015 Author Posted September 15, 2015 Delfeil's Toughness Save: 1d20+8 25, his Initiative: 1d20+6 26. A bruiseSoRound 1 25 Delfeil Bruised NPC> 16 Glamazon Unharmed 1 HPDelfeil shall draw his oversized gun and fire at Glam. Attack Roll: 1d20+8 12, suitably all bluster and no results . Endeavour just needs to open the airlock, no roll needed, and she'll be able to finally meet the aliens.
Brown Dynamite Posted September 15, 2015 Posted September 15, 2015 Glamazon's going to move in, but she's not going full throttle right off the bat.Accurate (+2 Atk/-2 Dmg) Unarmed Attack (DC26): 1d20+11 29 Well that jab suitably connects
Tiffany Korta Posted September 21, 2015 Author Posted September 21, 2015 Delfeil's Toughness Save: 1d20+8 14, that's unconcious! I'm happy here for Delfeil to go down in one punch, seems appropriate somehow, so onwards.
The Sailor Posted September 21, 2015 Posted September 21, 2015 KAYO! Hehe, now lets hope E doesn't suffer the same fate.
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