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Praetorians: The Deadly Dozen (OOC)


Thevshi

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  • 3 weeks later...
Posted (edited)

Rightzo, time to get this thing going on. To start things, let's have a looksie at Rux's position.

Notice check to spot Rux: 1d20+7 25

 

Spotted at 200ft

 

Mater Vyrdna

 

Move Action: Fly 100ft towards Rux.

Standard Action: Blast him with the Mecha Dragon Head Cannon. DC25 Toughness Save, DC20 Reflex for half bonus.

Edited by Vahnyu
Posted

Thev, if Corona goes straight up can she see the entire battlefield? Can I hold her action until Rux reappears and blast 'em?

  • 4 months later...
Posted

Paradigm is going to fly forward to attack X'Madi now that Moon-Moth has called dibs on Phyedyn.  She misses with a 12 on her attack roll, which misses badly. 

 

Posted

Unfortunately that is a miss (but was close). 

Dragonid will attack Zadvian, getting a 28! which is a critical hit, so DC 32 toughness save for Zadvian, who only gets a 13, so he is down! 

This brings us to…. 

Round Fifteen
22 Cor (bruised)
22 Cavalier (bruised, 3 HP)
21 X'Madi (bruised)
21 Mater Vyrdna (bruised, 2 HP)
21 Moon-Moth (dazed and bruised, 0 HP)
21 Seresk (unharmed)
20 Rux (unharmed)
14 Corona (bruised, 1 HP)
13 Paradigm (bruised 3, 1 HP)
12 Pheydyn (unharmed)
8 Traveller (bruised 3, 4 HP)
4 Dragonid (Unharmed) 

Cor will reshape his force constructs, creating a ramp up to where Mater Vyrdna is and move up to attack her, hitting with a 29, which is a hit, DC 25 toughness save for Mater! 

Cavalier is up!

Posted

Okay, X’Madi now realizes things are not going their way, she tries a targeted cone area attack on Paradigm and Moon-Moth to try to get them a bit of breathing room, and fails with a 14 to hit either. 

Mater is up Vahn!

Posted (edited)

Mater Vyrdna

Free Action: Reconfigure Technomorphing Array into: Damage 12 (Feats: Accurate 2, Variable Descriptor 2[Any Technological]) 
+ Burrowing 5 (25mph/250ft per Move Action) + Flight 4 (100mph/1'000ft per Move Action) [16 + 5 + 8 = 29PP] (Shovel Arm, Leg-Drill, and Back Rockets)

Move Action: Fly towards X'Madi.

Standard Action: Attack X'Madi with the Shovel Arm. Melee Attack vs Cor X'Madi: 1d20+8 26. DC27 Toughness.

 

 

Edited by Vahnyu
Cor is down, so switching to X'Madi. Well, that was embarrasing :(
Posted

That is a hit, X’Madi only gets a 14 on her toughness save, so she is staggered, dazed and bruised.  For the sake of story, I will say that causes her TK forcefield to go down, and as she gets slammed to the ground below, she is then knocked out!

Posted

Okay Rav, with X'Madi down, Moon-Moth dazed and Seresk off elsewhere, it is Rux's action.  She will be teleporting near Pheydyn to try to port him away with her.  Did you want to take Corona's readied action to try and blast her?

Posted

So, like I said in chat Rav, while I might normally want to play on, this fight has gone on long enough.  I will say you get a +2 circumstantial bonus to hit, so you hit her.  She gets a 24 on her toughness save, so is bruised and dazed!


You can go ahead and make a post with her teleporting near Pheydyn to try to grab him and port away and you blasting her.


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