Avenger Assembled Posted July 7, 2015 Posted July 7, 2015 Character Name: Crossbow Power Level: 10 (150/150PP)Trade-Offs: +3 Attack / -3 Damage, -2 Defense / +2 Toughness (+1 Def/-1 Toughness pre-vamping)Abilities: 4 + 4 + (-10) + 2 + 0 + 6 = 6PPStrength: 14 (+2)Dexterity: 14 (+2)Constitution: ---Intelligence: 12 (+1)Wisdom: 10 (+0)Charisma: 24/14 (+7/+2)Combat: 14 + 8 = 22PPInitiative: +6Attack: +7, +13 CrossbowGrapple: +9Defense: +8 (+4 Base, +4 Dodge Focus), +2 Flat-FootedKnockback: -11, -10 flat-footed-7, -6 flat-footed vs. blessed/holy, fire, or magicSaving Throws: 3 + 5 = 8PPToughness: +12 [imp 10] (+10 Protection [imp 10], +2 Defensive Roll), +10 [imp 10] flat-footed+8 [imp 6] (+6 Protection [imp 6], +2 Defensive Roll), +6 [imp 6] flat-footed vs. blessed/holy, fire, or magicFortitude: ---Reflex: +5 (+2 Dex, +3), EvasionWill: +5 (+0 Wis, +5)Skills: 52R = 13PPBluff 8 (+21) SMDiplomacy 8 (+21) SMGather Information 3 (+16) SMIntimidate 0 (+13) SMKnowledge (Popular Culture) 4 (+5) Language 1 (English [native], Old Church Slavonic)Notice 4 (+4)Perform (Singing) 8 (+10/+15) SMSense Motive 8 (+8) Stealth 8 (+10) Feats: 20PPAttack Specialization (Crossbow) 3ConnectedContactsDefensive RollDistract (Bluff)Dodge Focus 4Elusive TargetEvasionImproved Initiative Quick Draw (Draw)Second Chance (Interaction Skill Resistance) Skill Mastery (Bluff, Diplomacy, Gather Info, Intimidate)TauntWell-InformedUltimate Save (Will)Powers: 11 + 8 + 12 + 1 + 3 + 6 + 30 + 12 + 4 + 3 = 91PPDaisy's Influence 5 (10 points; PF: Alternate Power) [11PP]BE: Enhanced Charisma 10 (Vampiric Presence; to 24/+7) {10/10}AP: Mind Control 10 (Vampiric Domination; Flaw: Sense-Dependent [sight]) {10/10}Device 2 (Costume, 10 points; Flaw: Hard to Lose) [8PP]Crossbow 0 (Variable Descriptor 1 [bludgeoning/piercing/slashing]) [1DP] Feature 7 (Buys Off Daylight Drawback) [7DP]Super-Senses 2 (Darkvision) [2DP]Device 3 (Crossbow, 15 points; Flaw: Hard to Lose) [12PP]Crossbow Array 7 (14 points; PF: Alternate Power) [15PP]BE: Blast 7 {14/14}AP: Speed 1 (10 MPH/100 FPM) {1} + Super-Movement 4 (Slow Fall, Swinging, Wall-Crawling 2) {8} {1+8=9/14}Drain Constitution 2 (blood drain; Flaw: Requires Grapple) [1PP]Enhanced Feats 3 (Daisy's Presence; Distract [intimidate], Fascinate [Diplomacy], Startle) [3PP]Enhanced Skills 24 (Daisy's Presence; Bluff +6, Diplomacy +6, Gather Information +6, Intimidate +6) [6PP]Immunity 30 (Fortitude effect) [30PP]Protection 6 (Superior Vampiric Fortitude; Extra: Impervious) [12PP]Protection 4 (Vampiric Resilience; Extra: Impervious; Flaw: Limited [not vs. blessed/holy, fire, or magic]) [4PP]Regeneration 6 (Recovery Bonus +5 [+0 total]; Resurrection 1 [week]; Flaw: Source [blood]) [3PP]Drawbacks: (-3) + (-7) = -10PPWeakness (dependence on blood, must drink 3 Con points worth per day or suffer a -1 cumulative penalty on all checks, attack rolls, and Defense; common, moderate, 0pp)Weakness (holy symbols, stunned for one round by losing an opposed Charisma check; common, moderate, 3pp)Weakness (exposure to sunlight, destroyed in 10 rounds; uncommon, moderate; 7pp)Totals: Abilities (6) + Combat (22) + Saving Throws (8) + Skills (13) + Feats (20) + Powers (91) - Drawbacks (10) = 150/150 Power Points
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