Brown Dynamite Posted November 12, 2015 Author Posted November 12, 2015 Y'know what. Not sure if we're waiting on me or someone else at this point I'll just assume me. So, Tiff give me some initiative. And since he's back in action. @TheAbsurdist lookee here.
Brown Dynamite Posted November 13, 2015 Author Posted November 13, 2015 172 Steps. Just in case you were wondering what to respond to TA. Big Gladiator's Initiative: 1d20+5 18 2 Smaller Gladiator's (Minions) Initiatives: 2#1d20+10 14 30 I'll paint the picture now.
Tiffany Korta Posted November 17, 2015 Posted November 17, 2015 Blodeuwedd's Initiative: 1d20+14 15, obviously off her game!
Brown Dynamite Posted February 9, 2016 Author Posted February 9, 2016 Initiative Character HP Condition 30 Gladiator minion 2 GM Unharmed 27 Blodeuwedd 4 Unharmed 18 Large Alien Gladiator GM Unharmed 14 Gladiator minion 1 GM Unharmed Gladiator Minion 2 Standard Action: Charging (-2 Def/+2 Atk) Attack with Laser Axe (DC25): 1d20+8 20
TheAbsurdist Posted February 26, 2016 Posted February 26, 2016 Okay, how long was the interval between him asking, and her responding with the distance.
Tiffany Korta Posted April 13, 2016 Posted April 13, 2016 A strike on minion 2 Attack Roll: 1d20+12 18
TheAbsurdist Posted April 17, 2016 Posted April 17, 2016 Righto. Errant loves it when a plan comes together. Stunting his Telepathic powers, and latent TK, for this: Alternate Form 5.6 [28 PP] Drain TOU 7 (Extras: Affects Objects) {14/28PP} + Damage 7 (Extras: Penetrating 3) {10PP/28PP} + Enhanced Feat 2 (Attack Specialization [Unarmed] 2, Improved Critical [Unarmed] 2) {4 PP} [28/28PP] 'Rend'
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