Fox Posted October 15, 2015 Posted October 15, 2015 Alrighty. In the interests of moving things along, AA, d'you want me to roll whatever happens when the drone tries to march its way into the portal into my post, as with Ellie's energy ball (in which case, what happened? The drone, for what it's worth, won't be moving with any great force.) or do you want me to just set it up and you respond?
Avenger Assembled Posted October 16, 2015 Author Posted October 16, 2015 The drone hits the barrier and rebounds slightly (with exactly as much energy as it carried on the way in) - it can't get through without more power! I will say that it can determine some interesting things about the other side - all the radiation that's leaking through seems to be produced by the portal itself. Wherever they are isn't irradiated, or particularly alien, or blanketed by radio waves or wi-fi. Whatever's over there seems quiet.
alderwitch Posted October 26, 2015 Posted October 26, 2015 Bombshell Initiative: 1d20+7=27For if we are rolling initiative!
alderwitch Posted October 26, 2015 Posted October 26, 2015 AA said I can go invisible and kick him in the back of the head so I'm'a do that!
Fox Posted October 27, 2015 Posted October 27, 2015 Initiative Roll (Speed of Thought): 1d20+9 14Bleeegh.
Electra Posted October 30, 2015 Posted October 30, 2015 Sorry sorry, my very bad for the delay! Miss A goes on 24.
Avenger Assembled Posted October 30, 2015 Author Posted October 30, 2015 Bombshell: 27 Miss Americana: 24 The Fire: 23 The Beast: 23 The Withering: 21 Jill O'Cure: 20 Willow: 19 Dragonfly: 14 Mastermind: 8 Spellbound: 5 The Darkness: 4 Okay, we just need Willow's initiative, Nick.
Avenger Assembled Posted November 2, 2015 Author Posted November 2, 2015 Bombshell and Miss Americana hold their actions! Fire: Move Action: Burrow up in the middle of the group Standard Action: Counter Willow's Environmental Control http://orokos.com/roll/339204 = 32! Beast: Move Action: Leaps onto the scene (he's close enough to interpose for any attacks vs the Fire) Standard Action: Grabs for the closest thing to another French person there, Jill O'Cure! http://orokos.com/roll/339207 = 20 Ah well, such is life, The DC to hit him is now 15! Withering: Move Action: Flies overhead Standard Action: Uses Move-By Action to blast his fellow cosmic energy user - Willow! http://orokos.com/roll/339211 = 11 Welp, the Atavisms are really making a mark on the scenery here. He uses the rest of his Move Action to fly away! Let me post OOC and Bombshell is up.
alderwitch Posted November 2, 2015 Posted November 2, 2015 Bombshell Move Action: Activate Concealment Standard Action: Power Attack with Baton from Concealment on the Beast 1d20+9=28 TOU Save: DC26
Avenger Assembled Posted November 2, 2015 Author Posted November 2, 2015 http://orokos.com/roll/339224 = 29!
Electra Posted November 2, 2015 Posted November 2, 2015 Miss A will make a blast attack against the Beast, and will power attack for 2 She rolls and fails! Spending an HP because that is stupid as can be. The Reroll is a 22. DC 35 toughness save.
Avenger Assembled Posted November 2, 2015 Author Posted November 2, 2015 OK, so she spends a Move Action getting out her Gadgets and then a Standard Action attacking. http://orokos.com/roll/339343 = Bruised! He is a tough customer. Go ahead and post IC, Miss A.
Gizmo Posted November 3, 2015 Posted November 3, 2015 Jill O'CureMove Action: Taunt The Beast; DC 25 with Skill Mastery. Standard Action: Autoimmunity Overload vs The Beast; Power Attack 5: 1d20+5 16 Her autoimmunity overload is: AP: Drain Fortitude 12 (Power Feats: Improved Critical [19-20], Incurable, Reversible, Slow Fade, Extra: Linked) [16PP]+ Damage 12 (Extras: Alternate Save [Fortitude], Linked) [24PP]+ Nauseate 12 (Extras: Linked, Flaws: Sicken) [12PP] [52PP] (autoimmunity overload) So, after the DC 25 Will/Bluff/Sense Motive check against the Taunt, with the Power Attack that should be a DC 27 Fortitude Save for the Drain Fortitude followed by a DC 32 Fortitude Save for the Damage and a DC 27 Fortitude Save for the Nauseate (which can't inflict anything worse than the 'sickened' condition).
Avenger Assembled Posted November 3, 2015 Author Posted November 3, 2015 The Beast: Taunt: 11 Drain vs 27: 23 Damage vs 32: 27 Nausease vs 27: 11 He is Bruised x2, sickened, dazed, and his Fort save is down by -4. Since Jill's just an NPC, I'll go ahead and Fiat off that dazed. Willow is up
April Posted November 4, 2015 Posted November 4, 2015 Move Action: Get all up ins The Beast's face. Standard Action; Unarmed Attack: 1d20+12 27, if that hits it is a DC 27 Toughness Save.
Avenger Assembled Posted November 5, 2015 Author Posted November 5, 2015 Man, everyone's giving the Beast the business! http://orokos.com/roll/340301 = 26 Another bruise on him. Dragonfly is up.
Fox Posted November 5, 2015 Posted November 5, 2015 Dragonfly activates her defenses. Move action: Teleport to the Beast, since everyone's picking on him and it looks like so much fun.Standard action: Energy sword to the back, to honor the Espadas way.Melee Attack Roll vs. The Beast (sword; Power Attack -2/+2): 1d20+12-2 15 I really need to get Dragonfly the proper Power Attack feat so she can do the full trade-off, but I guess this time it worked out? Per AA's comment up there during the villain turn, I think that'll JUST hit him. That's a DC24 Fort save vs. Drain Toughness, followed by a DC29 Toughness Save vs. damage. With whatever's left of her move action (turnabout, hooray!) she'll teleport straight up for some air superiority.
Avenger Assembled Posted November 5, 2015 Author Posted November 5, 2015 Poor Beast! He's just a creepy sociopath! http://orokos.com/roll/340365 = 21 He loses another three TOU http://orokos.com/roll/340366 = 22 He is bruised x4 now! I'll spend an HP so he shakes that daze.
Avenger Assembled Posted November 5, 2015 Author Posted November 5, 2015 Mastermind: Master Plan check: 37 (after all, this is not an unexpected encounter) Move Action: Fly up to Dragonfly, the only member of the group in the air Standard Action: Attack Dragonfly: 33 That'll be a DC 30 Tou save. Note that if he inflicts Knockback, he'll be driving her straight down.
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