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Praetorians: Sovereign Right [OOC]


Thevshi

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Posted

Ex, give me a power check for pushing back on the Tough pirates (you will be able to push back the normal ones, but the tough ones might stop it from moving further)

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Posted

The tough pirate only gets a 17, so as he tries to push against the barrier, he is pushed back.  The tough pirate Shell was attacking is also pushed back (as he was dazed and could not resist). 


So go ahead and push a bunch of pirates back in your IC post (and can mention the big one trying, and failing, to resist).

Posted

Okay, three of the tough pirates are going to hit Moon-Moth's barrier, the barrier gets 21, 15 and 21 on its saves, the latter two being reduced by 1 and then 2 as it takes damage.  So, it is still in place, but at -3 toughness.

 

Mater is up in her normal order Vahn!

Posted

Mater Vyrdna

 

Free Action: Change Technomorphing Configuration into Adaptive Arsenal: Melee (16PP) + Teleport (12PP)

Move Action: Teleport into the Pirate Capital Vessel's Bridge.

 

Now let's see what lies ahead...

Posted

All right. If Cavalier is going in on his order, he's following Mater Vrynda and keeping his blaster raised in case things go weird. He will be following by trying to crack the airlock. 

Posted

Okay TT, to expedite things, lets say you get through one of the airlocks of the Kavaca and then through the one connected with the pirate ship.  Just beyond that airlock, you find several pirates that are all off balance as the ship is rolling out of control (but slowly).

Posted

Several pirates fire at the barrier, which makes some and misses some toughness saves, so it is now at -6 toughness. 

Other mercenaries fire and take down some of the regular pirates, while Shell fires on the tough pirate she has been fighting, hitting with a 27.  The pirate gets a 11 on his toughness save, so we will call that knocked out.

Round Eleven
28 Shell (bruised 2)
20 Moon-Moth (unharmed, 3 HP)
8 Tough pirates (3 on planet; 2 in space)
7 Mater Vyrdna (unharmed, 0 HP)
5 Cavalier (bruised 2, 2 HP)
5 Pirates (many on planet)

Moon-Moth is up Ex!  As an action, you can repair your barrier if you like.

 

 

Posted

Okay, the tough pirates on the plant attack the barrier again, 24, 26, 20 (the last two would be 25 and 19), so some damage (-2 toughness) to the barrier, but otherwise it holds. 

One of the Broan on the bridge of the disable pirate vessel tries to grapple Mater, but misses with a 12.

 

Mater is up Vahn!

Posted (edited)

Mater Vyrdna

 

Free Action: Power Stunting Create Object 10 (250ft cube; Extras: Continuous, Flaws: Action[Full Round], Feats: Precise, Progression 2) [23PP]

Full Round Action: Transform the bridge into a 20x20x20ft holding cell for the Broan, and cover that cell in a wider 40x40x10ft square that surrounds it and mater vyrdna. The Square (not Cube) has one side missing, the one opposite the other Broan. DC20 reflex to avoid getting trapped!

 

 

    Br
    


 __________
|   _||_   |
|  | Br |  |
|  |____|  |
|      Ma  |


Legend:
Br: Broan
Ma: Mater Vyrdna

And a little ASCII code to put it into perspective

Edited by Vahnyu
  • 10 months later...

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