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Time Out [OOC]


Gizmo

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Posted

Wildcard

Luck ControlOpposed Grapple Check: 1d20+15 34

 

Sorry, Bluefish! But the good news is that while Echo is pinned that was Wildcard's last HP and without his influence Vince's defence systems are back online!

 

59 - Downtime - Unconscious

> 20 - Echo - Bruised x3, Pinned, 0HP

13 - Sparkler - Uninjured, 3HP

6 - Wildcard - Bruised x2, 0HP

Posted

You're aiming for 26, yeah.

 

59 - Downtime - Unconscious

20 - Echo - Bruised x3, 0HP

> 13 - Sparkler - Uninjured, 3HP

6 - Wildcard - Bruised x2, 0HP

Posted

Sparkler will try and shoot Wildcard! She shoots and misses! 

HP Reroll! She still misses!

 

Merlin will continue to assist Vince in activating and using the HQ's defenses. Raina's move action will take her to the roof across the street, where she and the girls can hover out of reach, but not fall far in case Wildcard still has something up his sleeve that can disrupt powers. 

  • 4 weeks later...
Posted

Wildcard

Move ActionFeint Echo: 1d20+8 20

Standard ActionUnarmed Attack vs Echo: 1d20+10 24

 

That's DC 15 Toughness if she passes the Feint and DC 17 with Sneak Attack is she fails.

 

59 - Downtime - Unconscious

> 20 - Echo - Bruised x3, 0HP

13 - Sparkler - Uninjured, 3HP

6 - Wildcard - Bruised x2, 0HP

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