EternalPhoenix Posted January 21, 2016 Posted January 21, 2016 This is the OOC. Feel free to ask me quite literally anything about the thread, especially if it doesn't make sense. I've likely missed something. Nothing much to say to start with. Terrifica got a message to Miracle Girl about the case some kind of way that didn't violate secret identity. If you like, Blarghy, she could have done the same for Leviathan. Otherwise come in as you like.
Blarghy Posted January 22, 2016 Posted January 22, 2016 Let me know if you have issues with Terrifica's message to Leviathan. Hopefully it wasn't presumptuous. Other than that, my only question so far is, how well-known is Miracle Girl? Leviathan has no ranks in Gather Information or Knowledge (Current Events), nor the Well Informed feat or anything like that, so he's basically limited to recognizing heroes who're in the news with some frequency, that most citizens of Freedom City would know too. Although I assume he could've taken a 20 off-screen to look up Terrifica a bit in between now and #Saints, if you want a justification for the line about him reading up on her (I don't have any plans for anything he might've found, though, aside from knowing she was big in Boston, which we already talked about).
EternalPhoenix Posted January 22, 2016 Author Posted January 22, 2016 I have no problem with that at all whatsoever. That's a very...cowl-y way of getting in touch with someone. Does...does everyone NOT take 20 and look people up after they meet them? As for Miracle Girl, she's not a nobody, but she is a teenager. She's had some adventures and probably been on the news at this point. She's just not, you know, Freedom League or anything. Heri could tell you better.
Heritage Posted January 22, 2016 Posted January 22, 2016 (edited) It's as EP says; Miracle Girl is far from a household name, but she's starting to get a bit of a rep. In fact, I should do a Reputation table for her! Her most public display of heroism was helping two other flying heroes (El Hurican and Seahawk) rescue an airplane from super-powered hostage takers a few months ago, though she's had a few other adventures. There would also be the occasional news item about her helping people, typically outside school hours (evenings and weekends) if you're good at spotting patterns. Basically she'd be known to be a pretty blonde teen super who flies and is super-strong. I think Terrifica knows about her super-eye sight and radio hearing, so a message on a rooftop or some sort easily diciphered broadcast would probably work to contact her. Edited January 22, 2016 by Heritage
EternalPhoenix Posted January 22, 2016 Author Posted January 22, 2016 Heri, I left it up to you. Creative license.
Heritage Posted January 22, 2016 Posted January 22, 2016 I think next char edit I'm going to add ASL and Morse code as languages
Heritage Posted January 27, 2016 Posted January 27, 2016 I'm thinking Casey can somehow use her Quickness to spot them, not sure if that requires any kind of roll.
EternalPhoenix Posted January 27, 2016 Author Posted January 27, 2016 Don't know, and don't care. Seeing as that was what I wanted in the first place. Let's just do it.
Heritage Posted January 27, 2016 Posted January 27, 2016 Will do! Any descriptions I should impart? You can PM if you want to.avoid thread redundancy.
EternalPhoenix Posted January 27, 2016 Author Posted January 27, 2016 What appears to be a gray battlesuit (not flying, running), attractive woman in costume with blue and white lightning bolt styling, and man in a purple and blue-gray costume. They're obviously speedsters, so I'll leave the specifics to you.
EternalPhoenix Posted February 5, 2016 Author Posted February 5, 2016 Blarghy? Leviathan's...not entirely wrong, but also keep in mind Terrifica doesn't know anything about Tristan and his skillset. Just Leviathan. So there's a success on the secret ID thing.
Blarghy Posted February 9, 2016 Posted February 9, 2016 Yeah, I figured. Sometimes it's rough, getting what you asked for. =P
EternalPhoenix Posted February 11, 2016 Author Posted February 11, 2016 If you two don't have enough to work with, I can have Terrifica post before you do and give you some.
EternalPhoenix Posted February 19, 2016 Author Posted February 19, 2016 If you want to actually check radio transmissions, Heri, gimme a Notice check. I'm aware you have Skill Mastery, but you could always try for a bit more if you wanted to. Blarghy, there's no need tor roll anything to break into the house. Just do it.
Heritage Posted February 20, 2016 Posted February 20, 2016 Notice check: 1d20+10=18 My run of mediocre luck continues!
Blarghy Posted February 29, 2016 Posted February 29, 2016 So...regular Toughness save here? Or did the lightning miss? And I assume combat has officially started, so I should roll Initiative as well?
EternalPhoenix Posted March 1, 2016 Author Posted March 1, 2016 Mmm. Yes. Forgot to post here. Init won't be necessary. Her bonus is higher than you can roll. Let's see... http://orokos.com/roll/378744 Could've technically missed, but a 17 means she did not. Toughness save DC 23.
Blarghy Posted March 1, 2016 Posted March 1, 2016 (edited) Toughness: 1d20+15 27 And for the counter, if possible, Leviathan will Charge and go All-Out (to the extent allowed by the house rules, anyway, since he doesn't have the feat), which lowers his Defense to a mere 11. I don't think there's any issues with combining those maneuvers, hopefully. Now, Leviathan also has Improved Grab, so if he hits, then that roll also establishes a Grapple. Unarmed Attack: 1d20+14 23 Edited March 1, 2016 by Blarghy
EternalPhoenix Posted March 1, 2016 Author Posted March 1, 2016 You're supposed to tell me what the Toughness save DC is.
Blarghy Posted March 1, 2016 Posted March 1, 2016 Ah. Standard 25, right at baseline for Leviathan's PL.
EternalPhoenix Posted March 1, 2016 Author Posted March 1, 2016 Good, good. I'm not fussy about it myself, as the link to your sheet is literally right there, but others are. It's a thing you should stay in the habit of doing, just to help your GMs out. http://orokos.com/roll/378975 24. Bruised. Okay, give me a grapple check. That's a d20 roll plus your grapple bonus.
Blarghy Posted March 1, 2016 Posted March 1, 2016 I thought the attack roll also doubled as the Grapple check for Improved Grab? Or is this roll for round 2? Not that I should complain either way, since Leviathan's Grapple bonus is miles ahead of his regular attack bonus. Grapple: 1d20+24 30
EternalPhoenix Posted March 1, 2016 Author Posted March 1, 2016 Ah, so it does. I haven't spent much time with the grapple rules, you see. Well, let's give it a shot. Speedsters aren't known for their grapple bonuses, after all. http://orokos.com/roll/378985 17. That's grappled, all right. Well, in that case she'll skip trying to break loose and use her Stun instead. With Power Attacking for 4... http://orokos.com/roll/378987 A good roll for 23 means mos def a hit. DC 22 Fort save.
Blarghy Posted March 2, 2016 Posted March 2, 2016 Fortitude: 1d20+15 24 I didn't know a grappled character could choose to keep using other abilities instead of just fighting the grapple (or would it merely require a Concentration check? Wondering for future reference). Either way, is it now Leviathan's turn, on round 2? Do I need to check for grappling again this turn in order to damage the thief, or, since she isn't trying to get away, is that automatic? Also, should I go ahead and post, or are you planning one?
EternalPhoenix Posted March 2, 2016 Author Posted March 2, 2016 You can use powers while grappling, subject to the requirements of the grapple. If you use a power requiring a standard action, you forfeit your grapple check that round (meaning you automatically lose the opposed grapple check). This may be worth it if the power helps you get out of the grapple or otherwise deals with your opponent. The GM may require a Concentration check (see page 44) to use some powers while grappled, while other powers (those requiring freedom of movement or the ability to access a device, for example) may not be usable at all, at the GM’s discretion. Right out of the Core Rules. I would never in a million years (and I think no reasonable GM should) require a Concentration check to use an attack power against the opponent grappling you. It is, however, advised to have one if someone wants to, say, turn Incorporeal or Teleport to escape the grapple. So, no actual Grapple check required from you. You can do unarmed damage, throw her, pin, or end the grapple. No rolling required. I'll post tomorrow. It's been a day.
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