Heritage Posted January 24, 2016 Posted January 24, 2016 http://orokos.com/roll/365122 Disable Device check: 1d20+10=11 Really, Orokos? Really?
EternalPhoenix Posted January 24, 2016 Posted January 24, 2016 Would the good Dr. Hawkins mind if Waverider "opened" the door with a full Power Attack shift on her Drain? I can take 10 to hit stationary objects, as I recall, and their defense is forever 10. That'd be a DC24 Fort save, except that objects auto fail Fort saves. I think.
Avenger Assembled Posted January 25, 2016 Author Posted January 25, 2016 Dr. Hawkins will probably object to Waverider melting open the door until they know what's on the other side, and will suggest they go through the interior door on the opposite wall - the one that leads to Woodsman and Nighthawk and the medical isolation bay.
Heritage Posted January 25, 2016 Posted January 25, 2016 http://orokos.com/roll/365715 Attack roll: 1d20+8=9 What sacrifice to the Gods of Chance must I make so that Orokos stops HATING me DC 23 Toughness save on the off-chance that hits.
Avenger Assembled Posted January 26, 2016 Author Posted January 26, 2016 That's a 1, so it misses. Woodsman shoots the thing. http://orokos.com/roll/366060 = 21 hits http://orokos.com/roll/366064 = 18 This one's just a minion, so it goes down OK. (in general the big advantage of Riley's homeworld have over Ferals is that they are post-apocalyptic survivors and thus not subject to the minion rules, while the Ferals are)
Avenger Assembled Posted January 28, 2016 Author Posted January 28, 2016 Initiative time! Eight Ferals (all PL 5 minions) 1 23 2 19 3 18 4 18 5 9 6 8 7 8 8 6 1 Feral Victoria Atom, who is not a minion 11 Woodsman http://orokos.com/roll/366880 = 16
EternalPhoenix Posted January 28, 2016 Posted January 28, 2016 http://orokos.com/roll/366881 I'm going to look on the bright side. Maybe that's a 1 that won't appear at the worst possible time later on. 2 total. Sloooooooow.
alderwitch Posted January 29, 2016 Posted January 29, 2016 (edited) Nighthawk Initiative: 1d20+10=22 She also has Takedown x 2 as I feel that might be pertinent for this thread! Edited January 29, 2016 by alderwitch
Avenger Assembled Posted January 29, 2016 Author Posted January 29, 2016 1 23 Nighthawk: 22 2 19 3 18 4 18 Woodsman: 16 Shrike: 16 Victoria Atom: 11 5 9 6 8 7 8 8 6 Waverider: 2 Feral 1 goes for Nighthawk! (Note that the Ferals will be doing lethal throughout the encounter.) http://orokos.com/roll/367258 = 8 and misses!
Avenger Assembled Posted January 29, 2016 Author Posted January 29, 2016 Let's say Night can take out four of the eight this round, alder.
alderwitch Posted January 29, 2016 Posted January 29, 2016 Nighthawk is taking ten with her +10 attack bonus and is utilizing her Takedown x2 (Mentioned in chat but figured I should put it here for record keeping)
Avenger Assembled Posted January 29, 2016 Author Posted January 29, 2016 Which four are you taking out?
alderwitch Posted January 29, 2016 Posted January 29, 2016 Probably just the first four coming at me!
Avenger Assembled Posted January 30, 2016 Author Posted January 30, 2016 Woodsman shoots Victoria Atom (doing lethal) - then retreats 30 feet down the hall behind him. http://orokos.com/roll/367616 = 11 I may want the HP later, but I've got to make this shot. http://orokos.com/roll/367627 = 24 with the HP. She makes a save vs DC 26 lethal. http://orokos.com/roll/367628 = 25, she takes an injured. Shrike is up.
Heritage Posted February 1, 2016 Posted February 1, 2016 Gretchen is targeting Rict-oria Atom with her Ring of Powah! http://orokos.com/roll/368440 1d20+8=27 Finally some decent contact! DC 23 Toughness save.
Avenger Assembled Posted February 1, 2016 Author Posted February 1, 2016 That hits! http://orokos.com/roll/368448 = 24 It takes another injured - though I'll have it shake that dazed.
Avenger Assembled Posted February 5, 2016 Author Posted February 5, 2016 The Victoria-thing attacks Shrike. Move Action: Acrobatic Bluff! 29 Standard Action: Strike! We'll say it won't Power Attack 25 I believe that hits. Give me a DC 23 Tou save vs. lethal, Heritage.
Heritage Posted February 5, 2016 Posted February 5, 2016 http://orokos.com/roll/369932 1d20+10=22; so close! I take it her Impervious 6 does not come into play?
Avenger Assembled Posted February 6, 2016 Author Posted February 6, 2016 Not vs. Rank 8 Damage, no. 5, 6, 7, and 8 swarm Waverider! http://orokos.com/roll/370214 25, 24, and 21 hit. That's a DC 20,, DC 20, and DC 20 Tou save for Waverider. All vs. lethal.
EternalPhoenix Posted February 6, 2016 Posted February 6, 2016 Unless they have at least two ranks of Penetrating, that's not gonna work. Impervious 7 on her Force Field. Vibration Control is +5 attack with a 24 Toughness save DC. Can I take 10 to hit one of these things or does she need to Accurate Attack shift first?
Avenger Assembled Posted February 6, 2016 Author Posted February 6, 2016 Ah, fair enough - lucky for Waverider! Taking 10'll hit one, yup. (The DC to hit them is 15) http://orokos.com/roll/370391 = 6 Hah-hah, you got that one! (Let me know if you're doing lethal or not)
EternalPhoenix Posted February 6, 2016 Posted February 6, 2016 Waverider, doing lethal? No way, she's still a hero who doesn't know living Acceptable Targets are even a thing.
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