Avenger Assembled Posted January 28, 2016 Share Posted January 28, 2016 Initiative time! Link to comment
Avenger Assembled Posted February 1, 2016 Author Share Posted February 1, 2016 Hellbinder: 24 Phantom: 14 White Knight: 4 Link to comment
AmyBall Posted February 1, 2016 Share Posted February 1, 2016 Snare rollHellChains: 1d20+8 13 Link to comment
Avenger Assembled Posted February 1, 2016 Author Share Posted February 1, 2016 He has no Uncanny Dodge so that hits by 1! Reflex vs 22 http://orokos.com/roll/368391 = 14 He is bound and helpless...for now! Phantom is up. Link to comment
alderwitch Posted February 4, 2016 Share Posted February 4, 2016 Phantom will use her Eldritch Blast Quote BE: Blast 16 (Eldritch Blast; Extra: Affects Corporeal; PFs: Accurate 6, Affect Insubstantial x 2) {56} 1d20+12 = 23 If that hits its a DC31 TOU Save Link to comment
Avenger Assembled Posted February 5, 2016 Author Share Posted February 5, 2016 It does hit! http://orokos.com/roll/369945 = and he is unhurt! Link to comment
Avenger Assembled Posted February 7, 2016 Author Share Posted February 7, 2016 White Knight: Standard Action: Shifts his Flight/Super-Strength array to Flight 1/Super-Strength 8 That gives him 16+8 = 24 DMG vs the snare, which means he can break it automatically as a standard action. He'll surge (and take fatigue next round) to get another standard action. Standard Action x2: He'll throw fire at Hellbinder! http://orokos.com/roll/370563 = 16 and misses Move Action: He'll fly 100 ft in the air Link to comment
Avenger Assembled Posted February 7, 2016 Author Share Posted February 7, 2016 Hellbinder is up again. A DC 20 Sense Motive check from either of the two ladies will reveal that: he is lying about being the mightiest being where he is from Link to comment
alderwitch Posted February 7, 2016 Share Posted February 7, 2016 Phantom Sense Motive: 1d20+10=26 For once, Phantom knows someone is lying Link to comment
AmyBall Posted February 8, 2016 Share Posted February 8, 2016 Sarah/Hellbinder will take 10, for a total of 25. Link to comment
AmyBall Posted February 8, 2016 Share Posted February 8, 2016 Power Stunt/Extra Effort? I am uncertain of how this power would be constructed. But I was told Emotion Control: Despair by the chat. What are your thoughts? Link to comment
AmyBall Posted February 9, 2016 Share Posted February 9, 2016 I'm stunting a Paralyze 12 (Extra: Range [Ranged], Flaw: Action [Full], PFs: Accurate 2) off of my magic array.Behold Your Sins, White Knight: 1d20+8 17 Link to comment
Avenger Assembled Posted February 9, 2016 Author Share Posted February 9, 2016 That just baaaarely hits. Whoops, lost the roll - but he failed by 1, so he is slowed. (This basically means he can take either a standard action or a move action - so he can either run or fight, he can't do both! Phantom is up. Link to comment
alderwitch Posted February 9, 2016 Share Posted February 9, 2016 Phantom will switch from blasting to going to snatch the White Knight up with her Move Object: Quote AP: Telekinesis 22 (Str 110; PFs: Accurate x6, Precise, Indirect, Subtle, Affects Insubstantial x2) {55} To Hit: 1d20+12=22 If that hits, she'll initiate the grapple: 1d20+34=46 Link to comment
Avenger Assembled Posted February 11, 2016 Author Share Posted February 11, 2016 That hits! Grapple vs 46 http://orokos.com/roll/372130 = 51 White Knight blasts Phantom with his heat vision. http://orokos.com/roll/372134 = 21! OK, that's normally a DC 27 Tou save - but in her case, with her Vulnerability, that's a DC 33 Tou save Link to comment
alderwitch Posted February 11, 2016 Share Posted February 11, 2016 Phantom rolled a 2 on her first save soo I used my only HP to re-roll that. Hitting a 35 Link to comment
Avenger Assembled Posted February 26, 2016 Author Share Posted February 26, 2016 Okay, looks like Hellbinder is up. Link to comment
AmyBall Posted March 2, 2016 Share Posted March 2, 2016 isn't it white knight's turn? Link to comment
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