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Revanche: Under the Sword (OOC)


Thevshi

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Posted

Olopi, go ahead and give me an initiative check for Barrier.  She heard the distant sounds of the firefight, but is not sure where it is exactly at this point.

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Posted

Round Two
29 Sniper (unharmed)
27 Kazzan Suul (unharmed)
21 Melee Bounty Hunter (unharmed)
19 Bounty Hunter 1 (bruised, shaken (1 round))
19 Barrier (unharmed, 1 HP)
18 Ruby Vox (bruised, 1 HP)
16 Bounty Hunter 2 (staggered, dazed) 
15 Roulette (Unharmed, 4 HP)
13 Bliss (Unharmed, 3 HP)

The sniper shoots at Ruby again, hitting with a 25.  A DC 25 toughness save for Ruby.  Another DC 20 Notice check for Ruby and the other Voidrunners as well. 

Kazzan Suul shoots at Bliss again (Power Attack -2/+2),  this time hitting with a 25, that is +2 damage from Autofire, so a DC 27 toughness save for Bliss. 

Then a new combatant leaps out into the battle, attacking Bliss with a bladed weapon, but misses with a 11. 

Bounty Hunter 1 will attack Roulette again, missing with a 12.

 

And Barrier is up!

Posted

Free Action: Switch to Bank Shot

Full-Action:  Roulette is going use his Bank Shot AP to the fullest size of its area.  Targetting Bounty Hunter 1 and anyone within 110' radius off Bounty Hunter 1.

DC21 Reflex to Half Damage

DC26 Toughness Save

 

Selective, so Bliss and Ruby are safe.

Posted

Bounty Hunter 1 only gets a 10 on his Reflex save, then a 21 on his toughness save, so bruised and dazed.

Kazzan gets a 34 on his Reflex save, and has Evasion, so he completely avoids the attack. 

The Melee Bounty Hunter only gets a 24, but that is still good enough to completely avoid the attack thanks to Evasion.

Posted

That just hits. 

Suul does not do well on his first toughness save, so he gets a reroll (HP for Bliss) and gets a 20+10=30 on the reroll, so is fine.

Bounty Hunter 2 gets a 20 on his toughness save, so picks up a bruise and is dazed again.

Get an IC up TA.

Posted

While we wait for Bliss' IC roll... 

Round Three
29 Sniper (unharmed)
27 Kazzan Suul (unharmed)
21 Melee Bounty Hunter (unharmed)
19 Bounty Hunter 1 (bruised 2, dazed)
19 Barrier (unharmed, 1 HP)
18 Ruby Vox (bruised, 2 HP)
17 Jaas Bounty Hunter (unharmed)
16 Bounty Hunter 2 (staggered, bruised, dazed) 
15 Roulette (Unharmed, 4 HP)
13 Bliss (Unharmed, 3 HP) 

The snipe shoots at Ruby once more, hitting with a 32, which is a critical hit.  DC 30 toughness save for Ruby.

Suul will throw a entangle grenade at Bliss, hitting with a 22, DC 20 Reflex save for Bliss. 

The melee bounty hunter will attack Bliss again, hitting with a 29, which is a critical hit.  DC 30 toughness save for Bliss.

  • 2 weeks later...
Posted

Yes, she has been able to pinpoint where the firefight is taking place.  We will call this round getting close to the action, so she can fully be part of it next round.

Posted

First, Notice check to finally pinpoint where the hell that sniper is. The result is a 26

 

With some chat stuff, Ruby is gonna start firing Cryo Rockets near where she thinks she is. Reflexive saves to avoid the cold, freezing wrath.

Posted

The sniper gets a Reflex save to avoid the area effect, getting a 30.  Thanks to Evasion, that is good enough to completely avoid the effect.  Not that Ruby knows that.

  • 4 weeks later...

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