Thevshi Posted May 2, 2016 Author Posted May 2, 2016 Olopi, go ahead and give me an initiative check for Barrier. She heard the distant sounds of the firefight, but is not sure where it is exactly at this point.
olopi Posted May 3, 2016 Posted May 3, 2016 1d20 = 19 And my unnatural luck continues.... C'mon Orokos, give me some bad rolls already!
Thevshi Posted May 3, 2016 Author Posted May 3, 2016 Round Two29 Sniper (unharmed)27 Kazzan Suul (unharmed)21 Melee Bounty Hunter (unharmed)19 Bounty Hunter 1 (bruised, shaken (1 round))19 Barrier (unharmed, 1 HP)18 Ruby Vox (bruised, 1 HP)16 Bounty Hunter 2 (staggered, dazed) 15 Roulette (Unharmed, 4 HP)13 Bliss (Unharmed, 3 HP) The sniper shoots at Ruby again, hitting with a 25. A DC 25 toughness save for Ruby. Another DC 20 Notice check for Ruby and the other Voidrunners as well. Kazzan Suul shoots at Bliss again (Power Attack -2/+2), this time hitting with a 25, that is +2 damage from Autofire, so a DC 27 toughness save for Bliss. Then a new combatant leaps out into the battle, attacking Bliss with a bladed weapon, but misses with a 11. Bounty Hunter 1 will attack Roulette again, missing with a 12. And Barrier is up!
Thevshi Posted May 3, 2016 Author Posted May 3, 2016 Okay, need some toughness saves, then it is Ruby's action.
Darksider42 Posted May 4, 2016 Posted May 4, 2016 (edited) Making rolls now: Toughness Save: 28 Ruby feels nothing but annoyance. Notice Check: 28: Ruby Sees All! I'll hold off from posting actions until I know what I have noticed. EDIT: OK. gonna attempt to shoot Suul in the face. Ruby gets a 27 (Accidentally rolled a +10 instead of a +12) Edited May 4, 2016 by Darksider42
Thevshi Posted May 4, 2016 Author Posted May 4, 2016 That is two hits, Suul gets a 17 on his toughness save, so I will reroll (HP to Ruby) and he gets a 29, so is fine.
TheAbsurdist Posted May 5, 2016 Posted May 5, 2016 Tou: 1d20+10 16 Urg. Spending HP Tou v. 2: 1d20+10 18 So +10 for the second roll being less than 10, that is a 28.
Brown Dynamite Posted May 5, 2016 Posted May 5, 2016 Free Action: Switch to Bank Shot Full-Action: Roulette is going use his Bank Shot AP to the fullest size of its area. Targetting Bounty Hunter 1 and anyone within 110' radius off Bounty Hunter 1. DC21 Reflex to Half Damage DC26 Toughness Save Selective, so Bliss and Ruby are safe.
Thevshi Posted May 5, 2016 Author Posted May 5, 2016 Bounty Hunter 1 only gets a 10 on his Reflex save, then a 21 on his toughness save, so bruised and dazed.Kazzan gets a 34 on his Reflex save, and has Evasion, so he completely avoids the attack. The Melee Bounty Hunter only gets a 24, but that is still good enough to completely avoid the attack thanks to Evasion.
TheAbsurdist Posted May 8, 2016 Posted May 8, 2016 Maintaining grapple on the person she has, she is going to smack at Kazzan with him. Aided Smackies!: 1d20+10 24
Thevshi Posted May 9, 2016 Author Posted May 9, 2016 That just hits. Suul does not do well on his first toughness save, so he gets a reroll (HP for Bliss) and gets a 20+10=30 on the reroll, so is fine. Bounty Hunter 2 gets a 20 on his toughness save, so picks up a bruise and is dazed again. Get an IC up TA.
Thevshi Posted May 9, 2016 Author Posted May 9, 2016 While we wait for Bliss' IC roll... Round Three29 Sniper (unharmed)27 Kazzan Suul (unharmed)21 Melee Bounty Hunter (unharmed)19 Bounty Hunter 1 (bruised 2, dazed)19 Barrier (unharmed, 1 HP)18 Ruby Vox (bruised, 2 HP)17 Jaas Bounty Hunter (unharmed)16 Bounty Hunter 2 (staggered, bruised, dazed) 15 Roulette (Unharmed, 4 HP)13 Bliss (Unharmed, 3 HP) The snipe shoots at Ruby once more, hitting with a 32, which is a critical hit. DC 30 toughness save for Ruby.Suul will throw a entangle grenade at Bliss, hitting with a 22, DC 20 Reflex save for Bliss. The melee bounty hunter will attack Bliss again, hitting with a 29, which is a critical hit. DC 30 toughness save for Bliss.
Darksider42 Posted May 11, 2016 Posted May 11, 2016 (edited) Another critical? Wish I had that sort of luck... OK. Rolling. Result is a 25 Dropping a hero point to avoid the stun. She is now sitting on 2 bruises, 1 hero points Edited May 11, 2016 by Darksider42
Thevshi Posted May 13, 2016 Author Posted May 13, 2016 TA, I need the Reflex and Toughness saves for Bliss (and an IC post for her). You don't want me making them!
TheAbsurdist Posted May 19, 2016 Posted May 19, 2016 Reflex: 1d20+7 24 Toughness: 1d20+10 17 Urk... So HP. Tou v. 2: 1d20+10 13 +10 for it being under a 10 on the reroll. So 23. Better at least.
Thevshi Posted June 3, 2016 Author Posted June 3, 2016 Okay olopi, Barrier is up, need another Notice check for her.
Thevshi Posted June 3, 2016 Author Posted June 3, 2016 Yes, she has been able to pinpoint where the firefight is taking place. We will call this round getting close to the action, so she can fully be part of it next round.
Darksider42 Posted June 11, 2016 Posted June 11, 2016 First, Notice check to finally pinpoint where the hell that sniper is. The result is a 26 With some chat stuff, Ruby is gonna start firing Cryo Rockets near where she thinks she is. Reflexive saves to avoid the cold, freezing wrath.
Thevshi Posted June 13, 2016 Author Posted June 13, 2016 The sniper gets a Reflex save to avoid the area effect, getting a 30. Thanks to Evasion, that is good enough to completely avoid the effect. Not that Ruby knows that.
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