olopi Posted July 1, 2016 Author Posted July 1, 2016 It depends on where you want to take it! If you feel like doing some more exploration, talking with people, maybe figuring out what's going on with the gunshots, we can say she got away. If you want to focus on this possible plot-hook (which is the one I had originall thought of) we can say Flintlock can still make chase!
Supercape Posted July 1, 2016 Posted July 1, 2016 I kind of feel that Flintlock lost that fight (or chase) but would be keen to try and get her nonetheless. Maybe trying to track her down?
Supercape Posted July 5, 2016 Posted July 5, 2016 So going to suggest a few of the Crew (Pete, Razor, Lucy, and Giner) stake out the Pub for Cik (which might happen off camera? your call) Going back to the warehouse meeting cautiously. It might be time to do another ritual - postcognition? find out what happened?
olopi Posted July 5, 2016 Author Posted July 5, 2016 If you want to write anything specific about them being in the pub, feel free to do so, otherwise we can gladly have taht happen off-screen. If you want to do a ritual, feel free to whip one up!
Supercape Posted July 5, 2016 Posted July 5, 2016 (edited) Basically its looking like Postcognition [4 PP] Thats a whopping 16 hours of research back at the black flag. Halved by taking -5 Penalty, to 8 hours. Taking 10 on that, for a 30 result would garuantee success (DC 14, with -5 penalty) The Ritual itself would take 40 minutes to perform, DC 14 so again. So about 8 1/2 hours; but I have lost track of time a bit, I actually make it Monday? In any case, what she will probably need is to get a room or view over the warehouse, and cast the ritual from there, and see what transpired before and after and indeed during the mystery assault. am I making sense ? Edited July 5, 2016 by Supercape
olopi Posted July 5, 2016 Author Posted July 5, 2016 I think the date would mean it'd be a wednesday, but yeah, we could say it'd be monday again, to make it go a bit faster. (Not like anybody will ever check the calendar! ) If you want to have it be real time, we can just have it skip ahead a few days, or maybe something happens and Cik visits on a wednesday. But, depends on you really, it'd make everything go a lot smoother so I'd be up for it being monday again! And yeah, the ritual is fine, I can get a quick post up and then it's your turn again!
Supercape Posted July 18, 2016 Posted July 18, 2016 If she is not disturbed - and she may be - then taking 20 on search roll (total score 22)
olopi Posted July 19, 2016 Author Posted July 19, 2016 Taking 20's no problem! However, something happens on the way that might make it a bit more difficult!
Supercape Posted July 21, 2016 Posted July 21, 2016 If its ok with you, as Flintlock flagging a bit with investigation, can I burn an HP for inspiration?
olopi Posted July 21, 2016 Author Posted July 21, 2016 No need to, I'll have something show up in th next post!
Supercape Posted July 23, 2016 Posted July 23, 2016 So broadly speaking, a scene ciut back to the bar? Might be a wait but Cik was returning (ish?) Ill burn an HP if need be to scene edit / inspire etc.
olopi Posted July 23, 2016 Author Posted July 23, 2016 Okay, a scene cut it is! A few of the crew were inside the bar, right? Where would Flintlock go? I imagine she'd wait outside?
Supercape Posted July 23, 2016 Posted July 23, 2016 IM not sure we ever had a name for the pub, but One eyed Pete, Thin Lucy, and Ginger Rose were staking it out too. Not sure the most fun play here! Im tempted to have Flintlock go in, and the crew outside, but its one of those situations I am genuinely not sure about.... If you can think of a fun way to burn an HP to get some inspiration, like hanging outside of the kitchens whilst the skeleton crew chase her out, that would work for me...
Supercape Posted July 25, 2016 Posted July 25, 2016 Time to let rip with perception range telekenesis! Presuming Flintlock can percieve cik, its automatic hit and opposed grapple, : 1d20+20 24 is her roll!
Supercape Posted August 7, 2016 Posted August 7, 2016 Just roleplaying Flintlocks general reluctance to use her sorcery a little. Of course, if there is a "safe" avenue to take, she will take it. But if needs be, its Astral Form time! Hopefully a map and some hints will allow her to scout out things using that power. Just a heads up as to thinking!
Supercape Posted August 17, 2016 Posted August 17, 2016 I doubt there is time for a protracted search so a quick one, Search office: 1d20+2 20 gets a lucky roll! If it comes to the computer I will say this is out of her skill set; she is wise enough to know most modern appliances but short of turning one on and maybe using mouse and click, she wont really know files. I imagine Cik does, so even if it was pertinent, unlikely to be a complication.
olopi Posted August 23, 2016 Author Posted August 23, 2016 1d20 + 2 = 21 Well, the man acts first, but no need to edit anything, he'll just get his action before the one Flintlock describes!
olopi Posted August 23, 2016 Author Posted August 23, 2016 (edited) 1d20 + 5 = 23 All these rolls are pretty good! So that's a DC 19 Toughness Save! As for the Illusion: He has no idea it wouldn't be real, so there's no will save here just yet! Edited August 23, 2016 by olopi
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