Raveled Posted July 22, 2016 Author Posted July 22, 2016 Kit will go first! 23 --- Kit --- Uninjured --- HPx2 18 --- Dinosaur --- Uninjured --- GM 17 --- Blue Jay --- Uninjured --- HPx2 17 --- Cultist --- Uninjured --- Mook 17 --- Cultist --- Uninjured --- Mook 17 --- Cultist --- Uninjured --- Mook
Blue Rose Posted July 22, 2016 Posted July 22, 2016 To hit: Attack: 1d20+12 22 Disable Device: 1d20+10 14. Oof. Disable Device, HP reroll: 1d20+10 27
Raveled Posted July 22, 2016 Author Posted July 22, 2016 That will hit the dino and burn out the radio reciever.
Raveled Posted July 22, 2016 Author Posted July 22, 2016 Okay, the dino is no longer under MC and pulls back because it's not hungry, so why attack? Tona is pissed though and is going to attack it. Results 1d20+15: 33 [1d20=18] That's a crit! DC... I think Jay's table is messed up, but it would be DC 24 + full autofire + crit, so DC 34 Toughness from the dinosaur. Results 1d20+8: 24 [1d20=16] And the dino's down The Cultists are going to spend their turns spraying bullets down range. They Take 10 on attack and don't hit anything much! 23 --- Kit --- Uninjured --- HPx1 18 --- Dinosaur --- Unconscious --- GM 17 --- Blue Jay --- Uninjured --- HPx2 17 --- Cultist --- Uninjured --- Mook 17 --- Cultist --- Uninjured --- Mook 17 --- Cultist --- Uninjured --- Mook Kit's up again!
Blue Rose Posted July 23, 2016 Posted July 23, 2016 Blasting a random mook, after Sam's done being dumbfounded. Attack: 1d20+12 27 DC17 Toughness to resist.
Raveled Posted July 23, 2016 Author Posted July 23, 2016 Blue Jay leans out of cover and fires a quick volley at a mook. Since it's a mook she can take 10 on Attack and hit it with full Autofire. He takes 10 on his Toughness check and still goes down. The last Mook will stand up and threaten the civvies. She'd making a Ready action to shoot them if the heroes reappear! 23 --- Kit --- Uninjured --- HPx1 18 --- Dinosaur --- Unconscious --- GM 17 --- Blue Jay --- Uninjured --- HPx2 17 --- Cultist --- Uninjured --- Mook
Raveled Posted July 23, 2016 Author Posted July 23, 2016 (edited) Double post. Edited July 23, 2016 by Raveled
Blue Rose Posted July 23, 2016 Posted July 23, 2016 Morph to be that first goon. The save DC is just if I want to forcibly disguise someone else; it's not relevant here. Bluffing, and taking 10 with skill mastery, for 23.
Raveled Posted July 23, 2016 Author Posted July 23, 2016 The Mook will take 10 on her save, so she doesn't see through that.
Blue Rose Posted July 28, 2016 Posted July 28, 2016 Using mind suppression. DC17 stun, resisted by both reflex and will.
Raveled Posted July 28, 2016 Author Posted July 28, 2016 Reflex save: Results 1d20+3: 6 [1d20=3] So against the full Will DC. Will save: Results 1d20: 11 [1d20=11] She is stunned. -2 to all Defense, and can only take reactions.
Blue Rose Posted September 7, 2016 Posted September 7, 2016 Hope I didn't keep going too far with that last post. Also, Kit's teleportation does have the "easy" modifier now, even if Tona still isn't a fan. And short hops generally aren't as disorienting.
Blue Rose Posted September 10, 2016 Posted September 10, 2016 Hm... Are there any shadows in that room that Sam could 'port to? I'm thinking warp in and disable one or both of the mind control devices on the creatures.
Raveled Posted September 10, 2016 Author Posted September 10, 2016 (edited) No, the room's pretty well lit up. Edited September 10, 2016 by Raveled
Blue Rose Posted October 9, 2016 Posted October 9, 2016 I think this is a time for some dice. I'm thinking Sam and Tona do sneak versus dodge. If they pass, surprise round; we go forward with the plan, with Sam trying to disarm a mind control doohickey and Tona grappling the guy, and go on to initiative where hopefully Sam can emotion control before the disarmed dino can attack. Taking 10 on Stealth, for 27. Assuming that passes, attack to hit and disable device to... well... disable device. Attack: 1d20+12 22 Disable Device: 1d20+10 23 Willing to pop an HP if needed.
Raveled Posted October 9, 2016 Author Posted October 9, 2016 There won't be an attack roll because the dinos are just sitting there, but I am going to need two Disable Device rolls, one for each dino.
Blue Rose Posted October 30, 2016 Posted October 30, 2016 Standing by for results of the disable device rolls before I can post.
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