KnightDisciple Posted September 21, 2016 Share Posted September 21, 2016 Acrobatics Roll: 23. Which is not enough! HP Reroll: 20, which becomes 30 for the reroll (roll is a 5, add 10). Link to comment
KnightDisciple Posted September 24, 2016 Share Posted September 24, 2016 Just so I'm clear about this, TA, your latest IC post is for me failing the Reflex, but since I used an HP to succeed at the Acrobatics check, I can write that success/recovery in-character, yes? Link to comment
TheAbsurdist Posted September 27, 2016 Author Share Posted September 27, 2016 Correct! Sorry about the delay. Link to comment
Avenger Assembled Posted September 29, 2016 Share Posted September 29, 2016 Are we in initiative, TA? Link to comment
TheAbsurdist Posted October 6, 2016 Author Share Posted October 6, 2016 (edited) My apologies. Yes. Shooter: Initiative: 1d20+10 18 Goons Goon: 3#1d20+6 23 17 7 Once the Initiative let me do an establishing post. Edited October 6, 2016 by TheAbsurdist Link to comment
Avenger Assembled Posted October 8, 2016 Share Posted October 8, 2016 Initiative for Fast-Forward: 28 Embarrassing! Link to comment
KnightDisciple Posted October 11, 2016 Share Posted October 11, 2016 Initiative: 20. He did just recover from a Trip! Link to comment
TheAbsurdist Posted November 18, 2016 Author Share Posted November 18, 2016 (edited) Fast-Forward 28 1HP Goon Uno 23 Hologram 22 2HP Thoughtspeed 20 1HP Shooter 18 Goon Dos 17 Goon Tres 7 Edited November 18, 2016 by TheAbsurdist Link to comment
Avenger Assembled Posted November 18, 2016 Share Posted November 18, 2016 Fast-Forward is going to go ahead and drop the following effect on these mofos. Damage 16 (stormy light of Arcturus; Extra: Area [Targeted, Shapeable], PFs: Indirect 2, Stunning Attack, Variable Descriptor 1 [any weather]) {36/48} Attack vs the chumps. http://orokos.com/roll/457091 = 17 I'll take the 17 if it hits the thugs but misses the shooter, if not I'll reroll with an HP. Link to comment
TheAbsurdist Posted November 26, 2016 Author Share Posted November 26, 2016 So there is no confusion: Goons are 19 to hit. Shooter is 23. So do the reroll. Link to comment
Avenger Assembled Posted November 30, 2016 Share Posted November 30, 2016 Actually, ah, now that I think about it, can I take 10 and hit them automatically as minions? If not, here's the reroll http://orokos.com/roll/460707 = 27 with the HP Link to comment
TheAbsurdist Posted December 2, 2016 Author Share Posted December 2, 2016 You may, yes. Link to comment
TheAbsurdist Posted December 8, 2016 Author Share Posted December 8, 2016 E your turn Link to comment
TheAbsurdist Posted December 8, 2016 Author Share Posted December 8, 2016 Fast-Forward 28 1HP Goon Uno 23 Hologram 22 2HP Thoughtspeed 20 1HP Shooter 18 Goon Dos 17 Goon Tres 7 Link to comment
Electra Posted December 9, 2016 Share Posted December 9, 2016 I'm a little confused, where are we in relation to where the enemy psychic is? I know we went chasing after him, is this all going down inside the building where he is now? Can Paige still feel and track him? Link to comment
TheAbsurdist Posted December 13, 2016 Author Share Posted December 13, 2016 I apologize. Yes. Thoughtspeed and FF (with Paige piggybacking) made it there. And then FF took out the armed goons. Ostensibly the gun with the rifle is the psychic. Link to comment
Electra Posted December 13, 2016 Share Posted December 13, 2016 Okay, Paige is going to try and Stun the bad psychic. Her stun is perception range and uses the Altenrnate Save: Will. I will have her enhance it with her Terminus array, which means it's a DC 22 Will Save, and for her move action she will seek cover. Link to comment
TheAbsurdist Posted December 13, 2016 Author Share Posted December 13, 2016 No. Will Resist: 1d20+9 27 Link to comment
TheAbsurdist Posted December 14, 2016 Author Share Posted December 14, 2016 KD is a go. Link to comment
KnightDisciple Posted December 16, 2016 Share Posted December 16, 2016 Thoughtspeed's gonna hit him. Move Action: Get up in his grill Standard Action: Melee Attack: 33. Uh. I'll take the +5 Damage! His Blades are in their (default) Twin Blades configuration. So he's got Autofire; not sure how much 33 exceeds the target's defense! Link to comment
TheAbsurdist Posted December 19, 2016 Author Share Posted December 19, 2016 (edited) By 10. I am just going to go with that disabling/knocking the guy down. Will make IC post shortly, we can go out of rounds. Edited December 19, 2016 by TheAbsurdist Link to comment
TheAbsurdist Posted December 20, 2016 Author Share Posted December 20, 2016 Out of rounds Link to comment
TheAbsurdist Posted December 29, 2016 Author Share Posted December 29, 2016 Paige recognizes him as James Monaghan. he's an accountant that has been at several meetings/events. Mousy brown hair, spectacles. Looks like an accountant who'd blend in. Pleasant but unmemorable, Paige probably forgot him name the first half dozen times she met him. Link to comment
Electra Posted February 21, 2017 Share Posted February 21, 2017 Paige is going to try and scan the minds of the thugs to see if any of them have any useful information that surfaces while Richard is attempting to interrogate them. Link to comment
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