olopi Posted November 22, 2016 Author Share Posted November 22, 2016 Okay, as it looks like both Az and Ex won't be around, I'll do something temporary that can always be reversed should the situation change: I'll split off the fight, and take Gauss, Facsimile + Dan and Simulacrum out of it, so to say, they get their own part of it and we can focus on the rest. 29 - Bird Of Arms | 2 HP | Dazed, Bruised 1 22 - Null | Unharmed, Deafened 20 - Waverider | 1 HP | Unharmed 15 - Outlaw | 3 HP | Unharmed 13 - Desperada | Unharmed, Deafened 06 - BeatBro | Unharmed, Shaken Desperada will teleport closer to Outlaw, and attack him with smoke-blasts! 1d20 + 12 = 17 And barely miss! aw Beatbro does like Waverider does, attempts to Dazzle (Auditory) the area. Waverider's immune, for the other two that's a DC17 Reflex Save Jann makes it with an 18! Jann's Dazed, nothing happens with him. Null's gonna continue attacking Jann. This time, it's not an automatic hit however, as Jann is now somewhat aware of there being an attack. I'll give him a +4 since Jann only has a basic idea 1d20 + 14 = 18 Well dang! He misses anyways! Waverider's turn! Link to comment
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