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Orphans of Yesterday [OOC]


trollthumper

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  • 1 month later...
  • 1 month later...
Posted

All right, here's our order:

 

Singularity: 33, Unharmed, 0 HP

Ruby Voxx: 15, Unharmed, 2 HP

Roulette: 14, Unharmed, 4 HP

Cavalier: 12, Unharmed, 3 HP

Titan: 9, Unharmed, 0 HP

Bliss: 6, Unharmed, 3 HP

Sea Devil: 6, Unharmed, 1 HP

 

Singularity is up first. 

Posted

Singularity will make a Charging Power Attack in order to cover the distance and still use her fast acrobatic bluff. Her Acrobatics check is 26 with skill mastery. 

Her roll is terrible, it is a 13. Of course, this thing is probably not too hard to hit, so maybe? If that misses, I'm going to beg an HP from Jessie's hero mentor. If she does hit, it's a DC 30 toughness check. 

 

Posted

Sadly, that also misses.

 

Singularity: 33, Unharmed, 0 HP

Ruby Voxx: 15, Unharmed, 2 HP

Roulette: 14, Unharmed, 4 HP

Cavalier: 12, Unharmed, 3 HP

Titan: 9, Unharmed, 0 HP

Bliss: 6, Unharmed, 3 HP

Sea Devil: 6, Unharmed, 0 HP

 

Ruby Voxx is up next.

Posted

Bliss's attack misses. After talking it out with others, I'm going to wrap combat because, between hectic real life events and the erratic flow of this battle, the thread has slowed when it doesn't need to. Fortunately, temporal paradox always allows for a GTFO. However, I will allow one action from Sea Devil to wrap the round.

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