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[OOC] Do Birds and Rocks Mix?


olopi

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Posted

Okay! We've got 3 groups of 5 minions each, plus a packleader

 

Initiative Packs: 3#1d20+8 20 12 15

 

Initiative Leader: 1d20+10 25

 

Jann: 1d20 + 10 = 17

 

 

25 - Packleader | Unharmed

20 - Rosethorn | 2HP | Unharmed

20 - Minons (5) | Unharmed

18 - The Gargoyle | 2 HP | Unharmed

17 - Bird of Arms | 3 HP | Unharmed

15 - Minons (5) | Unharmed

12 - Minons (5) | Unharmed

 

Okay, so the Packleader's gonna immediately go after Rosethorn with a simple melee attack:

1d20 + 8 = 16

And miss!

 

Rosethorn's up.

Posted (edited)

The first batch of wolves is gonna attack Jann, s John can freely choose who to go after!

 

Two pairs of two teamwork to attack, with the last one attacking by itself:

25, 18

25, Crit!

 

So that's 2 DC 22, and one DC 27

Toughness Saves, in order: 3#1d20+7 10 9 16

 

Haha, screw that.

Re-rolling all three, spending all HP

 

Rerolling certain doom: 3#1d20+7 25 22 14

 

So, with the added 10 on the third one, that's just a Bruise.

Will put this post into the one for Jann,, so

 

EDIT:

I screwed up the rules, you can only reroll one. In which case, it doesn't matter, because two Staggered is enough to knock him unconscious!

Makes for a bad story, so I'll fiat that into the Bruise above for the three HP.

 

The Gargoyle is up

Edited by olopi
Posted

Okay. Jann's turn.

He's down to 0 HP, Bruised, and in a fairly sticky situation!

Time to Takedown Attack!

 

He'll take 10 for the Attacks, making the Damage DC22. Each one that fails means the next is attacked.

 

Toughness Saves, in order: 5#1d20+5 17 20 12 22 14

 

So, that's 3 down, 2 still standing.

 

One group of minions goes after the Gargoyle, while the others continue to circle.

Once more, two groups of two, and then a single one. As they aren't strong enough to get through the Impervious, I'll leave it up to tv to determine how/if they hit.

 

25 - Packleader | Staggered

20 - Rosethorn | 2HP | Unharmed

20 - Minons (2) | Unharmed

18 - The Gargoyle | 2 HP | Unharmed

17 - Bird of Arms | 0 HP | Bruised 3

15 - Minons (5) | Unharmed

12 - Minons (5) | Unharmed

 

Rosethorn's up!

Posted

Jann will take 10 again, hitting again, especially with the Snare up.

 

Toughness Saves, in order: 2#1d20+5 20 12

 

They're out.

 

As for the other minions:

 

The four that can still move form their own group, and go after Lilly, once more in pairs.

 

Set up Aid: 2#1d20+5 8 19

So one only attacks alone, the other two as a pair:

 

Attack: 1d20+7 12

Attack: 1d20+5 23

 

So the one attacking by itself hits, for a DC22 Toughness!

The others can't really do anything but chip at Gargoyle, where nothing happens.

 

20 - Rosethorn | 2HP | Unharmed, DC 22 TGH

18 - The Gargoyle | 2 HP | Unharmed

17 - Bird of Arms | 0 HP | Bruised 3

15 - Minons (4) | Unharmed

12 - Minons (6, Spread out) | Unharmed

 

Posted

Rose makes her toughness save.. She passes with a 24

 

Now she attempts to knock the block off one of the minions. She lacks Takedown Attack and thus has no mooksweeper abilities. Taking 10 on punching ones face.

Posted

Jann flies over to the group of three that are tied down, sweeping once more:

 

Toughness Saves, in order: 3#1d20+5 12 23 7

 

Well, that's only one. Bad Jann, you're gonna get attacked again!

 

Minions:

 

Two attack The Gargoyle,

Attack: 2#1d20+5 25 25

What the.

Well, that's two crits. So, that's two DC28s.

 

Now that we're done with rolling high, the two attacking Jann:

Attack: 2#1d20+5 16 9

 

Both miss.

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