Barnum Posted November 8, 2007 Author Share Posted November 8, 2007 The werewolves are using combined attacks (two on one). -One of the wolves hit Byzantine. Make a toughness save vs DC 26 (+11 Mighty Strike). -One of the wolves hit Celestia, but it was a critical. Make a toughness save vs. DC 31. :| Once you've made your toughness saves go ahead and include the results in your next post. For the purposes of knockback (if any), you can pick which wolf it was that actually hit you. Link to comment
Barnum Posted November 8, 2007 Author Share Posted November 8, 2007 The werewolves are using combined attacks (two on one). -One of the wolves hit Byzantine. Make a toughness save vs DC 26 (+11 Mighty Strike). -One of the wolves hit Celestia, but it was a critical. Make a toughness save vs. DC 31. :| Once you've made your toughness saves go ahead and include the results in your next post. For the purposes of knockback (if any), you can pick which wolf it was that actually hit you. Link to comment
Barnum Posted November 9, 2007 Author Share Posted November 9, 2007 And speaking of twinks . . . It doesn't matter this time, because you hit both werewolves by more than 2 points, but in the future, you can't use an Aggressive Stance and All-out-Attack combo as a way to try to skirt around the bonus caps put on All-out-attack (can't more than double your Attack Bonus and can't reduce your Defense bonus below 0). Link to comment
Barnum Posted November 9, 2007 Author Share Posted November 9, 2007 And speaking of twinks . . . It doesn't matter this time, because you hit both werewolves by more than 2 points, but in the future, you can't use an Aggressive Stance and All-out-Attack combo as a way to try to skirt around the bonus caps put on All-out-attack (can't more than double your Attack Bonus and can't reduce your Defense bonus below 0). Link to comment
Barnum Posted November 9, 2007 Author Share Posted November 9, 2007 And speaking of twinks . . . It doesn't matter this time, because you hit both werewolves by more than 2 points, but in the future, you can't use an Aggressive Stance and All-out-Attack combo as a way to try to skirt around the bonus caps put on All-out-attack (can't more than double your Attack Bonus and can't reduce your Defense bonus below 0). Link to comment
Lilac Posted November 9, 2007 Share Posted November 9, 2007 Failed the first one: http://invisiblecastle.com/find.py?id=1362370 Using a HP to reroll. A 29. Is the damage lethal? Link to comment
Lilac Posted November 9, 2007 Share Posted November 9, 2007 Failed the first one: http://invisiblecastle.com/find.py?id=1362370 Using a HP to reroll. A 29. Is the damage lethal? Link to comment
Lilac Posted November 9, 2007 Share Posted November 9, 2007 Failed the first one: http://invisiblecastle.com/find.py?id=1362370 Using a HP to reroll. A 29. Is the damage lethal? Link to comment
Barnum Posted November 9, 2007 Author Share Posted November 9, 2007 Failed the first one: http://invisiblecastle.com/find.py?id=1362370 Using a HP to reroll. A 29. Is the damage lethal? Yep, I'm afraid so. :cry: :twisted: Link to comment
Barnum Posted November 9, 2007 Author Share Posted November 9, 2007 Failed the first one: http://invisiblecastle.com/find.py?id=1362370 Using a HP to reroll. A 29. Is the damage lethal? Yep, I'm afraid so. :cry: :twisted: Link to comment
Barnum Posted November 9, 2007 Author Share Posted November 9, 2007 Failed the first one: http://invisiblecastle.com/find.py?id=1362370 Using a HP to reroll. A 29. Is the damage lethal? Yep, I'm afraid so. :cry: :twisted: Link to comment
Lilac Posted November 9, 2007 Share Posted November 9, 2007 I'm switching to my area burst and giving them both a good whack. The Reflex save is 20 and the toughness save is 25. Bah, sorry. I've got to run. I'll have to post tomorrow. Link to comment
Lilac Posted November 9, 2007 Share Posted November 9, 2007 I'm switching to my area burst and giving them both a good whack. The Reflex save is 20 and the toughness save is 25. Bah, sorry. I've got to run. I'll have to post tomorrow. Link to comment
Lilac Posted November 9, 2007 Share Posted November 9, 2007 I'm switching to my area burst and giving them both a good whack. The Reflex save is 20 and the toughness save is 25. Bah, sorry. I've got to run. I'll have to post tomorrow. Link to comment
Barnum Posted November 10, 2007 Author Share Posted November 10, 2007 I botched the first set of rolls, I basically had it roll 2d20 twice. :| So I'm just going to count the first two d20 rolls a 4 (14) and a 16 (26). Lilac, both of the Werewolves made their reflex saves. :cry: _________________________ Two wolves attacking Celestia (should be +9): 21 and 16, a hit and a miss. The save DC is 26. Link to comment
Barnum Posted November 10, 2007 Author Share Posted November 10, 2007 I botched the first set of rolls, I basically had it roll 2d20 twice. :| So I'm just going to count the first two d20 rolls a 4 (14) and a 16 (26). Lilac, both of the Werewolves made their reflex saves. :cry: _________________________ Two wolves attacking Celestia (should be +9): 21 and 16, a hit and a miss. The save DC is 26. Link to comment
Barnum Posted November 10, 2007 Author Share Posted November 10, 2007 I botched the first set of rolls, I basically had it roll 2d20 twice. :| So I'm just going to count the first two d20 rolls a 4 (14) and a 16 (26). Lilac, both of the Werewolves made their reflex saves. :cry: _________________________ Two wolves attacking Celestia (should be +9): 21 and 16, a hit and a miss. The save DC is 26. Link to comment
Barnum Posted November 10, 2007 Author Share Posted November 10, 2007 Jayden will probably choose the throw option and use extra effort to turn the throw into a range attack against the stunned werewolf across the street Grab + grapple + throw is a full-round action. Are you using the extra effort to surge so you can Move + grab (full-round charge) + grapple (free) + throw (move) on this round? [Edit] Also, you successfully grabbed the werewolf. Make your grapple check. Link to comment
Barnum Posted November 10, 2007 Author Share Posted November 10, 2007 Jayden will probably choose the throw option and use extra effort to turn the throw into a range attack against the stunned werewolf across the street Grab + grapple + throw is a full-round action. Are you using the extra effort to surge so you can Move + grab (full-round charge) + grapple (free) + throw (move) on this round? [Edit] Also, you successfully grabbed the werewolf. Make your grapple check. Link to comment
Barnum Posted November 10, 2007 Author Share Posted November 10, 2007 Jayden will probably choose the throw option and use extra effort to turn the throw into a range attack against the stunned werewolf across the street Grab + grapple + throw is a full-round action. Are you using the extra effort to surge so you can Move + grab (full-round charge) + grapple (free) + throw (move) on this round? [Edit] Also, you successfully grabbed the werewolf. Make your grapple check. Link to comment
Barnum Posted November 10, 2007 Author Share Posted November 10, 2007 So then you're not charging? Charging is a full-round action. The grapple after the grab is free. If you want to throw on this round, then you have to surge to throw. Link to comment
Barnum Posted November 10, 2007 Author Share Posted November 10, 2007 So then you're not charging? Charging is a full-round action. The grapple after the grab is free. If you want to throw on this round, then you have to surge to throw. Link to comment
Barnum Posted November 10, 2007 Author Share Posted November 10, 2007 So then you're not charging? Charging is a full-round action. The grapple after the grab is free. If you want to throw on this round, then you have to surge to throw. Link to comment
Barnum Posted November 10, 2007 Author Share Posted November 10, 2007 :D I said . . . Grab + grapple + throw is a full-round action. Are you using the extra effort to surge so you can Move + grab (full-round charge) + grapple (free) + throw (move) on this round? . . . and you said . . . Not really. Just trying to clarify. The werewolf made a 42 grapple check. You can throw it as an improvised weapon. At the beginning of your next round, you are fatigued. Link to comment
Barnum Posted November 10, 2007 Author Share Posted November 10, 2007 :D I said . . . Grab + grapple + throw is a full-round action. Are you using the extra effort to surge so you can Move + grab (full-round charge) + grapple (free) + throw (move) on this round? . . . and you said . . . Not really. Just trying to clarify. The werewolf made a 42 grapple check. You can throw it as an improvised weapon. At the beginning of your next round, you are fatigued. Link to comment
Recommended Posts