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Hardware Hoodlum Heist (OOC)


Raveled

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Posted (edited)

She's going to teleport in and try to smash this robot in his big, stupid face. She'll power attack to bring it it to an even +10 Attack/DC10

 

1d20+10=26

 

If that hits, he'll need to make a DC25 Toughness save or take . . . injury I guess, since they're a robot.

Edited by Curious Key
Posted

I'm going to have Hammer arrive just in time to see Warp drop from the roof and inter her rift. He'll take a moment to look around and assess the situation.  

Posted

Using the Assessment feat, I'm going to tell you that the only visible robber's Attack bonus is considerably higher than Hammer's, while his Defense is very close to yours.

  • 3 weeks later...
Posted

Well I'd like Key to weigh in with a comment or suggestion. If they go in there, they're going to be reliant on Warp to do it, but just for the record Chrome was not suggesting a blind charge. He wanted to sneak around the outside and see if there's a window to look in through.

Posted
8 minutes ago, Raveled said:

Well I'd like Key to weigh in with a comment or suggestion. If they go in there, they're going to be reliant on Warp to do it, but just for the record Chrome was not suggesting a blind charge. He wanted to sneak around the outside and see if there's a window to look in through.

That could work.  Still I doubt either Hammer of Chrome are really made for sneaking around!

Posted (edited)

. . . Okay, now that I've read I'm pretty sure that she's just going to take off and try to spy on the botleggers with a stealth check Does that sound alright with everyone?

Edited by Curious Key
Posted

Works for me.  Should be interesting how she does it and our reactions to it.  BTW, for future reference, how long does her portals stay open?  Is it possible for someone to follow her through it before it closes?

Posted

Her short range Warps are representative of personal teleports. Mechanically, she can take people with if she's holding their hand and takes them with her, but otherwise not. Her long range tears are a different beast, but she'll explain that herself. 

Posted
1 minute ago, Curious Key said:

Her short range Warps are representative of personal teleports. Mechanically, she can take people with if she's holding their hand and takes them with her, but otherwise not. Her long range tears are a different beast, but she'll explain that herself. 

 

 

Thanks!  Good to know.

Posted

Of course! She plans to do just that. Sticking around the outside and peeking through the windows. She thinks her junior had it right. 

 

1d20+10=13

 

. . . I kind of refuse to let one of her first big rolls in a thread after years of absence be a three. Hero pointing that for a reroll. Two left.

 

1d20+10=21

 

That is literally the worst roll it's possible for her to make. But okay. 

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