Raveled Posted January 23, 2017 Posted January 23, 2017 For rolls and suchlike pertaining to this adventure.
Raveled Posted January 26, 2017 Author Posted January 26, 2017 Chrome is going to land in the parking lot! And be shot at! Rank 5 w/ Autofire. Results 1d20+15: 22 [1d20=7] That... doesn't really do much. DC 21 Toughness save. Results 1d20+10: 30 [1d20=20] Good to know I'm getting the rolls when it matters.
Curious Key Posted January 27, 2017 Posted January 27, 2017 Hmm. Can Warp see any of the robots clearly from where she's perched?
Raveled Posted January 27, 2017 Author Posted January 27, 2017 You can see the one who shot out the window! He's standing there and hosing down the cop car.
Curious Key Posted January 27, 2017 Posted January 27, 2017 (edited) She's going to teleport in and try to smash this robot in his big, stupid face. She'll power attack to bring it it to an even +10 Attack/DC10 1d20+10=26 If that hits, he'll need to make a DC25 Toughness save or take . . . injury I guess, since they're a robot. Edited January 27, 2017 by Curious Key
Raveled Posted January 27, 2017 Author Posted January 27, 2017 Results 1d20+15: 23 [1d20=8] Damn, that's a heck of a roll. Okay, he's messed up a bit. Go post.
MBCE Posted January 27, 2017 Posted January 27, 2017 I'm going to have Hammer arrive just in time to see Warp drop from the roof and inter her rift. He'll take a moment to look around and assess the situation.
Raveled Posted January 27, 2017 Author Posted January 27, 2017 Using the Assessment feat, I'm going to tell you that the only visible robber's Attack bonus is considerably higher than Hammer's, while his Defense is very close to yours.
MBCE Posted January 27, 2017 Posted January 27, 2017 Hmm, that's the guy on the steps that originally started the thread, right? So he's visible with a weapon in his hand.
Raveled Posted January 27, 2017 Author Posted January 27, 2017 He is, yes. Assessment is also your action for this round, so you have to wait for your turn to come again. Speaking of which, he's gonna try and grab at Warp. Results 1d20+12: 16 [1d20=4] Craaaaap. Okay, he's going to retreat deeper into the bank.
Raveled Posted February 13, 2017 Author Posted February 13, 2017 Well I'd like Key to weigh in with a comment or suggestion. If they go in there, they're going to be reliant on Warp to do it, but just for the record Chrome was not suggesting a blind charge. He wanted to sneak around the outside and see if there's a window to look in through.
MBCE Posted February 13, 2017 Posted February 13, 2017 8 minutes ago, Raveled said: Well I'd like Key to weigh in with a comment or suggestion. If they go in there, they're going to be reliant on Warp to do it, but just for the record Chrome was not suggesting a blind charge. He wanted to sneak around the outside and see if there's a window to look in through. That could work. Still I doubt either Hammer of Chrome are really made for sneaking around!
Curious Key Posted February 13, 2017 Posted February 13, 2017 Yeah, I somehow didn't notice either of you guys had responded, it's totally on me that it's taken so long. I'll get a post up real fast.
Curious Key Posted February 13, 2017 Posted February 13, 2017 (edited) . . . Okay, now that I've read I'm pretty sure that she's just going to take off and try to spy on the botleggers with a stealth check Does that sound alright with everyone? Edited February 13, 2017 by Curious Key
MBCE Posted February 13, 2017 Posted February 13, 2017 Works for me. Should be interesting how she does it and our reactions to it. BTW, for future reference, how long does her portals stay open? Is it possible for someone to follow her through it before it closes?
Raveled Posted February 13, 2017 Author Posted February 13, 2017 Go make your roll! I'd recommend staying outside, though.
Curious Key Posted February 13, 2017 Posted February 13, 2017 Her short range Warps are representative of personal teleports. Mechanically, she can take people with if she's holding their hand and takes them with her, but otherwise not. Her long range tears are a different beast, but she'll explain that herself.
MBCE Posted February 13, 2017 Posted February 13, 2017 1 minute ago, Curious Key said: Her short range Warps are representative of personal teleports. Mechanically, she can take people with if she's holding their hand and takes them with her, but otherwise not. Her long range tears are a different beast, but she'll explain that herself. Thanks! Good to know.
Curious Key Posted February 13, 2017 Posted February 13, 2017 Of course! She plans to do just that. Sticking around the outside and peeking through the windows. She thinks her junior had it right. 1d20+10=13 . . . I kind of refuse to let one of her first big rolls in a thread after years of absence be a three. Hero pointing that for a reroll. Two left. 1d20+10=21 That is literally the worst roll it's possible for her to make. But okay.
Curious Key Posted February 14, 2017 Posted February 14, 2017 I'm hoping I wasn't too presumptuous in posting. I went ahead and responded right away since Chrome addressed a question directly to Warp, but maybe I should have asked first.
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