Ari Posted May 10, 2017 Author Share Posted May 10, 2017 Both of those hit, let's see how they take it: 21 and 3. That's versus DC24 and versus DC29. So That's #2 down, #1 is just bruised. The Disque Joqueys act: Four of them hustle the prisoners into the other truck, two of them run to get into the trucks' driver seats, the last three fire at Kid Kamehameha: 9, 26, 15. 2 misses, one critical hit. DC26 Toughness save for Kid Kame. Salmon comes onto the scene, Initiative roll is: 19. Next round he will go after Kid Kame. Link to comment
Kolohehonu Posted May 10, 2017 Share Posted May 10, 2017 Toughness save: 1d20+9 19 so dazed and bruised yeah? Link to comment
Ari Posted May 11, 2017 Author Share Posted May 11, 2017 Yeah, that is the case. If you'd like, you can burn a Hero Point to remove the Daze. Order for round 2 is: Kid Kamehameha: Bruised(x1), Dazed, 1HP Salmon: Unharmed, 1HP Disque Joqueys(x9):Unharmed(x8), Bruised(x1)-GM Link to comment
Ari Posted May 15, 2017 Author Share Posted May 15, 2017 @Kolohehonu Could I have confirmation whether or nay you'd like to burn that HP to get back into the game, or else keep the Daze and chance it? Link to comment
Ari Posted May 22, 2017 Author Share Posted May 22, 2017 Okay, Salmon is up, uses his Area Snare. DC16 Reflex save for the Joqueys. Rolls. 4 fail, 5 succeed. 4 are Bound and Helpless. Of the rest, one starts the 'receiving' truck, three fire at Salmon and one uses their Masque to try and compel Salmon to hold still, while the last throws the wrapped-up driver of the 'delivery' truck out of the cab and hops in, starting that one as well. DC16 Will save: 7. Failed, voluntarily loses Dodge Bonus. Three Attack rolls, Lethal Damage: 3 hits. Toughness save vs DC25: 22. Failed, Bruised/Injured. vs 17: 22. Success. vs 17: 6. Burning a HP to reroll: 21. Success. The four try to escape: 2 success. Next round: Kid Kamehameha: Bruised(x1), 1HP Salmon: Bruised(x1), Injured(x1), 0HP Disque Joqueys(x9):Unharmed(x8), Bruised(x1), Bound-Helpless(x2)-GM Kid Kamehameha is up! Link to comment
Kolohehonu Posted May 22, 2017 Share Posted May 22, 2017 (edited) Kid K will go with a Shockwave! DC 19 reflex save to half damage. He's going for the trucks and as many of the bound guys as he can get. Edited May 22, 2017 by Kolohehonu Link to comment
Ari Posted June 2, 2017 Author Share Posted June 2, 2017 He gets all of them in his range: All but one fail. That one is the driver of the 'receiving' truck, Salmon is up, will run over and punch at him: 27. Hits. DC23 Toughness save: 10. Saying, with all of them knocked down, we can just narrate that they are all subdued. Combat over, 1HP to both for going to investigate and sticking it out despite the bullets. Link to comment
Ari Posted June 18, 2017 Author Share Posted June 18, 2017 @Kolohehonu You still up for this? Link to comment
Recommended Posts