Kolohehonu Posted March 10, 2017 Posted March 10, 2017 Ooc for this: http://www.freedomplaybypost.com/topic/9589-the-supreme-ultimate-competition-lua-not-hula/
Kolohehonu Posted March 10, 2017 Author Posted March 10, 2017 Initiative rick: Initiative: 1d20+4 14 Kid Kamehameha: Initiative: 1d20 8
Kolohehonu Posted March 10, 2017 Author Posted March 10, 2017 So Rick will attempt to hit Kid K. Attack roll: 1d20+6 18 that hits so Kid K makes a save: Toughness Save: 1d20+9 25 yeah he doesn't even feel that. so he swings back: Attack Rick: 1d20+7 11 no sell
Kolohehonu Posted March 10, 2017 Author Posted March 10, 2017 Ok Rick spins up to attack again Attack roll: 1d20+6 15 that hits barely so again Kid K makes his toughness save against a DC 19 Toughness Save: 1d20+9 22 wham success Kid K swings again Attack Roll: 1d20+5 11 Which misses...
Kolohehonu Posted March 12, 2017 Author Posted March 12, 2017 Ok so Rick Power Attack: 1d20+3 10 then he moves back away. So Kid Kamehameha will close the distance and attempt to hit him again. Attack roll: 1d20+5 23 that hits so that triggers improved grab. Grapple: 1d20+22 32 ok so Rick attempts to defend from that. Opposed Grapple: 1d20+7 14 so he is grappled. DC 24 toughness Save Toughness Save: 1d20+4 10 He will use a luck point Luck reroll: 1d20+4 24 ok so just succeedes
Kolohehonu Posted March 12, 2017 Author Posted March 12, 2017 Escape Grapple: 1d20+7 12 which is less than Kid Kamehameha's grapple bonus. So standard action damage. Just a straight damaging attack DC 24. Toughness Save: 1d20+4 6 he is out.
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