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The Sick and the Serpentine (OOC)


Supercape

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Posted (edited)

Oh that makes sense. I'm not looking for friends just looking to not get shot, or at least put that off

 

mjnd control not mind reading

Edited by Kolohehonu
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Posted (edited)

Whoops! Apologies. Yes you have mind controlled the captain. Feel free to command him as you wish!

 

NB: As it isnt suble or insidious, the Captain will know you are mind controlling him. Is this still your planned action?

Edited by Supercape
Posted (edited)

I think we can just use your diplomacy roll as a general indicator of "Calm TF down" to the situation!

 

However, I think it also reasonable at this juncture to award a general HP for maintaining your secret ID and curtailing your powers (and trying to calm down a situation heroically!)

 

HP - 2

 

You can always stunt a feat (subtle or insidious) in the future if you wish. 

Edited by Supercape
Posted

Flipping over to Puenui

Take ten with radius vision notice at 15

also gonna detect magic, which seems obvious but worth doing.

Going to mind read the doctor, spend an HP to make it subtle. 

Posted

Can you toss me a Concentration DC 15 roll to maintain the mind reading (given the collision, insects, heat, and terrain)?

 

Incidentally, the terrain is enough to cause a -50% movement penalty (without sure footed), and is officially a "hot" terrain, meaning fort saves every hour. Unlikely to cause a major problem, but for reference. 

Posted

With X Ray vision, you can see a figure inside, female, huddled over a camping stove (and various bits of eldritch witchcraft, herbs, and camping equipment etc). 

 

Theology check wont get you much, other than the general realisation that its a temple or at least the very primitive version of it - some kind of place of worship (although you know of no monotheistic deity it could be dedicated to). 

Posted

Duly noted. 

 

Swamp woman Bluff: Bluff vs Sense Motive: 1d20+8 27 so no clue!

 

I'm not sure what array you have active right now, could you let me know, and throw in a notice roll whilst you are about it?

 

You can make both a theology/philosophy roll and an arcane roll too. 

Posted

Nope, snakes are similar enough to eels to freak Kimo out when one he didn't notice slides over his foot. 

 

Power array Pele

 

I'm using my shockwave so she gets to make a DC 19 reflex to avoid that for half damage. 

Posted

Thinking it through I want to go ahead and make a bluff check to try and Hide the fact that Kimo's hand hurts from doing that, basically to make him seem a lot more badass than he is feeling. And I'm going to make an intimidate check as well.

 

Bluff check: 1d20+7 13

 

Intimidate: 1d20 16

Posted

ok we can basically waive the Bluff check. The intimidate check is vs: Sense Motive vs Intimidate: 1d20+13 17 so won't work. 

 

However, Vesper is fragile. Also, sitting down, Ill give her a -2 penalty to her reflex. Reflex Save vs Shockwave: 1d20+0 20 which she actually makes for a DC 19 Toughness save. Save vs Toughness: 1d20+1 12 Its still enough to stun and bruise her (I am assuming its non lethal damage)

 

In response the viper snake at your feet will sink his fangs into Kimo. We are using a modified Snake (Viper) statistics, and assuming that Kimo is flat footed and its an "Aimed" attack due to the thing being only felt not seen and having snuck up on him. Attacks Kimo: 1d20+7 12 with +2 for aim makes 14, which just hits him. You can choose to narrate that as kicking the thing of your foot just after it sinks its teeth in. 

 

No real damage effect (a little blood but nothing to cause a bruise or injury). But its a Drain Constitution 4 effect for you to roll!

 

 

 

 

 

 

 


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