Bit-Jockey Posted April 26, 2017 Posted April 26, 2017 Young P7 Color Controller Abilities 0 + 2 + 0 + 0 + 0 + 2 = 4PP Strength: 10 (+0) Dexterity: 12 (+1) Constitution: 10 (+0) Intelligence: 10 (+0) Wisdom: 10 (+0) Charisma: 12 (+1) Combat: 14 + 20 = 34PP Initiative: +5 Attack: +7 Melee, +7 Ranged Grapple: +7 Defense: +10 (+10 Base, +0 Dodge Focus), +5 Flat-Footed Saving Throws: 2+ 4 + 6 = 12 PP Toughness: +0/4 (+0 Con, +4 Defensive Roll) Fortitude: +2(+0 Con, +2) Reflex: +5 (+1 Dex, +4) Will: +6 (+0 Wis, +6) Skills: 16R = 4PP Bluff +6 Ranks (+7) Diplomacy +5 Ranks (+6) Language 1 Rank (+1) Chinese (Mandarin) Notice +4 Ranks (+4) Feats: 5PP Defensive Roll [2 Ranks] Improved Initiative [1 Rank] Precise Shot [1 Rank] Quick Change [1 Rank] Powers: 6 + 29+ 5 + 6 = 46PP Color Control 1 (Constant Colors!; Extras : Duration (continuous), Feats: Affects Insubstantial 2 (full power), Precise) 6P (Colors) Base Power: Color Control 7 (Color Array! Extras: Duration (continuous) Feats: Affects Insubstantial 2 (full power), Precise) 24 P (Colors) Alternate Power: Blast 7 (Color Blob Blasts! Extras: Autofire (interval 2, max +5), Feats: Affects Insubstantial 2 (full power), Variable Descriptor (Narrow group - Bludgeoning / Piercing / Slashing )) 24 P (Colors) (Variable Descriptor) Alternate Power: Dazzle 7 (Visual senses) 14 P (Colors) Alternate Power: Dazzle 7 (Visual senses; Extras: Cloud Area (35 ft. diameter, lingers - General)) 21P (Colors) Alternate Power: Nauseate 7 (Swirling Colors! Extras: Range (ranged)) 21 P (Colors) Alternate Power: Nauseate 7 (Color Spray! Extras: Cone Area (70 ft. cone - Targeted)) 21 p (Colors) Immunity 5 (Immunity to Visual Effects) 5P Base Power: Mirror Image (Power Feat: Close Range) 6 P (Colors) Alternate Power: Concealment (Power Feat: Close Range) 6 P (Colors) Drawbacks: (-0) + (-0) = -0PP DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC 15 Toughness Damage (Physical)Constant Colors! Ranged DC 11 Reflex Transform, Limited (Alteration)(Colors)Color Array! Ranged DC 17 Reflex Transform, Limited (Alteration)(Colors) Color Blob Blasts! Ranged Dc 22 Toughness (Autofire) Damage (Colors, Viable Descriptor) Dazzle 7 Ranged Dc 17 Fort/Reflex Sensory (Visual)(Colors) Dazzle 7 Ranged Dc 17 Fort/Reflex (Cloud) Sensory (Visual)(Colors) Nauseate 7 Ranged DC 17 Fortitude Nauseate (Colors) Nauseate 7 Touch DC 17 Fortitude (Cone, Targeted) Nauseate (Colors) Totals: Abilities 4 + Skills 4 (16 ranks) + Feats 5 + Powers 46 + Combat 34 + Saves 12 + Drawbacks 0 = 105
Avenger Assembled Posted April 27, 2017 Posted April 27, 2017 You could save a lot of points with Attack Focus/Specialization + Dodge Focus. There's no reason why she needs to be so good at fighting without her powers, and you could use those points.
Bit-Jockey Posted June 13, 2017 Author Posted June 13, 2017 (edited) Young P7 Color Controller (Hero Name: Ink) (Updated!) Abilities 2 - 4 + 0 + 0 + 4 + 4 = 10PP Strength: 8 (-1) Dexterity: 14 (+2) Constitution: 10 (+0) Intelligence: 10 (+0) Wisdom: 14 (+2) Charisma: 14 (+2) Combat: 6 + 10 = 16PP Initiative: +6 Attack: +3 Melee, +3 Ranged Grapple: +0 Defense: +7 (+0 Base, +2 Dodge Focus), +3 Flat-Footed Saving Throws: 3 + 3 + 4 = 10 PP Toughness: +0/7 (+0 Con, +7 Force Field) Fortitude: +3 (+0 Con, +3) Reflex: +5 (+2 Dex, +3) Will: +6 (+2 Wis, +4) Skills: 32R = 8PP Acrobatics +4 Ranks (+6) Bluff +6 Ranks (+8) Concentration +6 Ranks (+8) Craft (Artistic) +4 Ranks (+4) Diplomacy +6 Ranks (+8) Language +2 Ranks (+2) Chinese (Mandarin), Chinese (Cantonese), English (Native) Notice +4 Ranks (+6) Feats: 5PP Dodge Focus [2 Ranks] Improved Initiative [1 Rank] Precise Shot [1 Rank] Quick Change [1 Rank] Powers: 14 + 35 + 1 + 7= 56PP Defensive/Vain Color Array 6.5 Ranks ( Defensive and Artistic uses of Colors ) P14 (Colors) Base Power: Color Control 4 (Constant Colors!; Extras : Duration (continuous), Feats: Precise) 13P (Colors) Alternate Power: Concealment (Sneak Mode; All Visual Senses, Extras : Duration (continuous) Feats: Close Range) 13P (Colors) Color Array 15 Ranks (Color/Ink Manipulation, Mostly Offensive; Feats: Accurate +2 (1 Rank) ) P34 (Colors) Base Power: Color Control 9 (Color Control! Extras: Duration (continuous) Feats: Affects Insubstantial 2 (full power), Precise) 30 P (Colors) Alternate Power: Blast 9 (Ink Blasts! Extras: Autofire (interval 2, max +5), Feats: Affects Insubstantial 2 (full power), Variable Descriptor (Narrow group - Bludgeoning / Piercing / Slashing )) 30 P (Colors) (Variable Descriptor) Alternate Power: Dazzle 9 (Visual senses) (Dazzling Colors!; Extras: Autofire (interval 2, max +5) 27 P (Colors) Alternate Power: Stun 7 (Color Spray! Extras: Cone Area (70 ft. cone - General)) 21P (Colors) Immunity 1 (Immunity to Own Powers (Damage)) 1P Force Field 7 (Color Shield) 7P (Colors) Drawbacks: (-0) + (-0) = -0PP DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC 14 Toughness Damage (Physical)Constant Colors! Ranged DC 14 Reflex Transform, Limited (Alteration)(Colors)Color Control! Ranged DC 19 Reflex Transform, Limited (Alteration)(Colors) Ink Blasts! Ranged DC 24 Toughness (Autofire) Damage (Colors, Viable Descriptor) Dazzling Colors! Ranged Dc 19 Fort/Reflex (Autofire) Sensory (Visual)(Colors) Color Spray! Ranged DC 17 Fortitude (Cone, General) Stun (Colors) Totals: Abilities (10) + Skills 8 (32 ranks) + Feats (5) + Powers (56) + Combat (16) + Saves (10) + Drawbacks (0) = 105/105 Power Points I am back, with a huge re-hauling on my P7 Color Controller; she's very different now, showing off that inexperience with her low combat points and reliance on dodge focus, yet having tons of powers and tricks to use. She also has some more natural talent, plus more skills she can use. I decided to even give her craft (artistic); it seemed kinda strange she didn't have that in the first place! Edited June 14, 2017 by Bit-Jockey Fixed those caps.
Raveled Posted June 13, 2017 Posted June 13, 2017 This character would be very poor in combat. She'd be unable to hit just about anyone and could be defeated pretty easily by foes at her PL. It's very, very strongly advised that PCs hit combat caps at least up to PL 10, and at least one-third of Attack and Defense must come from base, not Attack Focus or Dodge Focus. So this character needs a minimum of +3 base Attack and +3 base Defense. Lastly, PCs here can't have Impervious higher than their PL so while she can have Toughness +9, she can only have Impervious 7.
Raveled Posted June 14, 2017 Posted June 14, 2017 (edited) Okay Bit Jockey, here's my take on the character's powers. Powers: 5 + 36 + 7 = 48PP Concealment (Regular Visual Senses, Feat: Close Range) 5PP (Defensive Vanity) Color Array 16.5 (33 PP, Feats: Accurate, Alternate Power 2) 36PP (Colors) Base Effect: Blast 10 (Extra: Autofire [10], Feats: Affects Insubstantial 2, Variable Descriptor) 33/33 P (Colors) Alternate Effect: Dazzle 10 (All Visual Senses, Extra: Autofire [10]) 30/33 PP (Colors) (Variable Descriptor) Alternate Effect: Stun 10 (Extra: Range [Ranged]) 30/33PP (Colors) Force Field 7 [7PP] This version keeps Concealment vs. all Visual senses, but trades it down to Sustained duration. This means it'll turn off if your character is ever knocked out, but that's usually not so big of a problem. The Color Array got reworked to drop the base Color Control power and make the base a Blast of many, many balls of color magic. The character can also cover an enemy's eyes with balls of color to blind them or just bash them upside the head with color; all useful effects, and since they're Rank 10 the character is going to be hitting well above their usual weight. The Force Field is kept unchanged, and overall this saves 8 PP to spend on other areas of the build. Edited June 14, 2017 by Raveled
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