Kolohehonu Posted May 1, 2017 Share Posted May 1, 2017 Ok! OOC for http://www.freedomplaybypost.com/topic/9686-our-better-angels/#comment-253741 @Chimeric Link to comment
Chimeric Posted May 2, 2017 Share Posted May 2, 2017 ArchAngel is going to mind control the security guard to let her in, I don't know if that should require a roll or not. I thought it might just be cool although unneeded as she doesn't have a weapon on her or anything. She's also going to use ESP+Supersenses(psychic blindsight) to look around for anything and keep track of the party. notice: 1d20+13 28 Link to comment
Kolohehonu Posted May 2, 2017 Author Share Posted May 2, 2017 There's a dozen guys with guns and batons scattered across the room. You can't sense a mind on the young woman and the DJ. Hyperactive isn't far from you and is in fact the closest of those minds. Because this is a massive crowd I'm ruling this difficult terrain. Link to comment
Chimeric Posted May 4, 2017 Share Posted May 4, 2017 Oh this is awesome! Thanks for GMing Kolohehonu. Annie is going to use communication with Hyperactive and then after he answers read Hyperactive's mind. The DC is 20 will. Link to comment
Kolohehonu Posted May 4, 2017 Author Share Posted May 4, 2017 Will save: 1d20+5 6 well you get to see quite a lot! Link to comment
Chimeric Posted May 6, 2017 Share Posted May 6, 2017 (edited) ArchAngel is going to try and probe the mind of the woman who had the shimmering mind and had person bodyguards, looking to find out who she is. Edited May 6, 2017 by Chimeric Link to comment
Kolohehonu Posted May 7, 2017 Author Share Posted May 7, 2017 Will save: 1d20+5 13 ok so I'm going to need a power check against that! She's got a device blocking out some mind reading and mind control. Gotta see if Archangel punches through and by how much. Link to comment
Chimeric Posted May 8, 2017 Share Posted May 8, 2017 ArchAngel is going to try and get into the DJ's head! Link to comment
Kolohehonu Posted May 9, 2017 Author Share Posted May 9, 2017 Gonna need a will save from Archangel! Will Save against Rager Music: 1d20+5 25 I'm giving both PC's a Hero point because all the NPC's are pretty much going to go nuts! Not bothering with a roll. I also need initiative Initiative: 1d20+12 25 Initiative: 1d20+3 9 Link to comment
Chimeric Posted May 10, 2017 Share Posted May 10, 2017 (edited) Initiative: 1d20 2 Willsave: 1d20+10 23 I'm going to post tomorrow! Edited May 10, 2017 by Chimeric Link to comment
Chimeric Posted May 11, 2017 Share Posted May 11, 2017 ArchAngel is going to use move object to push one of Miss Sands security into the other. Link to comment
Kolohehonu Posted May 11, 2017 Author Share Posted May 11, 2017 Hold on, Hyperactive and the DJ Droid go first. So Hyperactive seeing Archangel go for the two guards he's going to attack the Droid. Attack the DJ: 1d20+10 12 Then Hyperactive will move and put himself between Sands and her bodyguards. The Two bodyguards go before ArchAngel Attack Sands: 1d20+4 24 Attack sands: 1d20+4 11 ok so one of those is a crit... DC 27 on that toughness save Toughness save: 1d20+4 8 well... she's going to be bleeding out... Ok and now the Droid. It's going to take a swing at Hyperactive: Attack Hyperactive: 1d20+8 24 that is way too close for comfort, but it does miss. Link to comment
Chimeric Posted May 12, 2017 Share Posted May 12, 2017 Oops sorry, should I post now? Link to comment
Kolohehonu Posted May 12, 2017 Author Share Posted May 12, 2017 Yes go ahead and post now. And give me an attack roll on move object. It's a standard action to grab and a move action to throw them. Link to comment
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