Supercape Posted May 11, 2017 Posted May 11, 2017 OOC for this So for a few posts, just setting up an meeting between Zyte and Hyperactive, with parents as go-betweens.
Kolohehonu Posted May 11, 2017 Posted May 11, 2017 Worth noting: Drone Master is one of the more memorable rogues gallery member's for hyperactive's parents (and Hyperactive) don't know how much these guys researched them, but these drones look very much like Drone Master's. But like Alexandra will tell you: way better.
Supercape Posted May 11, 2017 Author Posted May 11, 2017 Ok cool: for this thread I had in mind - although he wont be the antagonist - an old enemy of his parents, but a minor one, called "The Parrot" who had ventriliquist like powers and robot puppets (very Silver age). He is now very old, and had a major stroke a few years ago. Would that be ok cannon.
Kolohehonu Posted May 11, 2017 Posted May 11, 2017 Could Be DM2's dad or grandad. Probably grand dad. But yes that would absolutely work in the canon
Supercape Posted May 11, 2017 Author Posted May 11, 2017 Actually I will need to make him not related to DM2 etc for plot reasons. Would that be ok? Just to clarify this will be one of those low level one-issue villains with minor powers.
Supercape Posted May 11, 2017 Author Posted May 11, 2017 So for this scene feel free to narrate any backstory you wish about the "Parrot", with the following guidelines: 1. Only crossed swords a few times (two or three) 2. Minor supervillian with psychic-based ventriliquist powers, sometimes used relatively low powered robots to do his work. 3. Dressed like a parrot, could mimic anyone / anything. 4. Was not exactly evil, more disturbed in the head, with violent outbursts and low self esteem. 5. On that note, he was trying to break it into entertainment, and whilst modestly skilled and completely obsessed with being famous, he was too unstable to win anybody over. 6. "Retired", secret ID intact (i.e. he escaped some how) and unknown, at least twenty years ago.
Kolohehonu Posted May 11, 2017 Posted May 11, 2017 Does that work? I can change anything that doesn't.
Kolohehonu Posted May 12, 2017 Posted May 12, 2017 (edited) Ok so I guess DM2 would have used her computer skill and online research she definitely took 10 on that. I imagine she's PL 5 at most. So whatever you think is appropriate, and also she's showing Hyperactive what he would care about: Chance for fame. so a 15 at least. But I just want to know how big a deal this guy actually is. Edited May 12, 2017 by Kolohehonu
Supercape Posted May 12, 2017 Author Posted May 12, 2017 Zuyt is hot stuff, but not well known. He is considered a talent by those in the know, and displays a high level of smarts and charisma. He is essentially on the cusp of fame being new, and whilst he divides critics, everyone agrees he is a name to look out for. His boast about multi-media is true - he is talented in computers as well as filming and art.
Kolohehonu Posted May 16, 2017 Posted May 16, 2017 (edited) Ok so Taking 10 on a notice Check unless I can take 20 via quickness. Looking for anything that looks like it could be dangerous. also looking for Zyte/a camera. Hyperactive probably would wait for Zyte before he starts really talking if possible. and finally just noting that Hyperactive is sincere right now. If he has to repeat it he may not be... Edited May 16, 2017 by Kolohehonu
Supercape Posted May 16, 2017 Author Posted May 16, 2017 Ok you take 20 for that notice roll with quickness. Enough to hear stuff as per IC.
Supercape Posted May 17, 2017 Author Posted May 17, 2017 Could you throw me an intimidate roll for that?
Kolohehonu Posted May 17, 2017 Posted May 17, 2017 Intimidate thugs: 1d20+1 7 need to either invest in intimidate or find a way to be able to apply diplomacy there.
Supercape Posted May 17, 2017 Author Posted May 17, 2017 ok so for the purposes of IC cohesion - the thugs will threaten you with shooting the nurse...now is that coin in mid air, and is HA going to act before they get more than a few words out?
Kolohehonu Posted May 17, 2017 Posted May 17, 2017 (edited) Coin is in the air, going high! Yeah he's going for a paralyze on the thug aiming at the nurse. He's not sitting through threats. Kinetic Drain: 1d20+8 25 if that hits, it is paralyze 7 so I think a DC 17 fortitude save. Edited May 17, 2017 by Kolohehonu
Supercape Posted May 17, 2017 Author Posted May 17, 2017 It certainly does hit (they are minions) Fort Save vs Paralyse: 1d20+7 19 now, I had a brain fart - their fort bonus is actually +4 not +7, which would make their save 16, just failing. On the principle that minions take the worst result (some debate about that for non damage but Ill ignore it), and we dont want splattered brains at this juncture, the thug is paralysed (and effectively out) Open fire on Hyperactive: 3#1d20+5 13 19 18 they all open fire, they all miss Hyperactive. Post your zipping around IC
Kolohehonu Posted May 17, 2017 Posted May 17, 2017 (edited) Hyperactive attacks, I think I can take ten vs minions? It would be a 20 with his regular strike power. If not then I'll roll. DC 25 if it hits. Edited May 17, 2017 by Kolohehonu
Supercape Posted May 17, 2017 Author Posted May 17, 2017 Thats an automatic hit, and, for that matter, and automatic knockout. For their action, the two remaining thugs will run, scoot outside, onto some nifty Quad Bikes! And in the nick of Narrative time, Ztye, Michelle, and Zane! are arriving outside for more civillians at risk! For all those civvies at risk, an HP, So: Hyperactive 2 HP - Unharmed
Kolohehonu Posted May 17, 2017 Posted May 17, 2017 Air Attack: 1d20+8 9 im going to use my reroll via a heropoint Air attack reroll: 1d20+8 14
Supercape Posted May 17, 2017 Author Posted May 17, 2017 Do you need to? You can just take 10 to automatically hit?
Kolohehonu Posted May 17, 2017 Posted May 17, 2017 In that case my full turn is throwing one into the other
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