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Posted

http://orokos.com/roll/549495 Reflex save is 17, which misses by 1. Evasion 2 chops the damage effect down, so it's a DC 19 Toughness save.

 

http://orokos.com/roll/549506 ...

 

rolled a 4 for a 9. That won't do. (also goodbye big HP stock :( ) 

 

http://orokos.com/roll/549905 Reroll is...also below 10. 14 result, bumped to 24 because HP. So...made the save, yes. Man, I just can not seem to roll higher than 10 with anything approaching consistency lately. Oh, speaking of. It's my turn again. So...didn't change array slots, so Selective Attack is still up. Pacer will not be Accurate Attacking at all this time, as these guys have shown a bit of durability.

 

http://orokos.com/roll/549907 21. But before we do that, let's have that Will save, shall we? the DC was...16.

 

http://orokos.com/roll/549914 17. Okay. DC 25 Toughness with the aforementioned 21 attack check. You have fun with that, Moira. Oy.

Posted (edited)

Telepathy is mind Reading and Communication Linked together. So you have

 

Communication 10 (Extras Linked [Mind Reading]; Flaws: Distracting, Feedback; Drawbacks: Noticeable) [3pp]

Mind Reading 10 (Extras: Linked [Communication]; Flaws: Distracting, Feedback; Drawbacks: Noticeable) [3pp]

 

Active effects are noticeable by default. Sensory effects are noticeable by default. Noticeable is not an appropriate drawback for either power. I've been told by people who know more than me that this is OK :D 

 

Do note with feedback on two powers you'll have to make two toughness saves if the target is hit.

Edited by Moira Morley
Posted

Grim's gonna spend an HP to recover from the Stunned condition, sadly dispell the Object since it's what got her hurt, activate her Concealment and then move...somewhere.

Posted

Big Dude

Attacking Scion: 1d20+13 32. Autofire beats her by 14. Sword crits on a 19. DC 32 toughness for Scion.

 

DC 32 Toughness: 1d20+13 16

DC 32 Toughness (Reroll): 1d20+13 23

I noticed after rolling these, that I put 13 instead of 12. So the first one would be, 3+12=15, failing by 17, which would put her at unconscious and dying. The reroll would be 10+12+10, which would hit 32 exactly.

 

Meditator

Unarmed at Pacer: 1d20+8 23. Misses.

 

Crossbow

Stunned for this round and Staggered until that gets cleared.

 

Onyx Woman

Uses Growth on Big Dude.

 

Dragon Person

Uses Healing on Crossbow

 

Recovery Check: 1d20+3 22

 

Everyone get a HP for that.

Posted (edited)

Consistent!

 

Unfortunately, Growth only lowers Thyr's defence by 1. So you still miss him. Everyone else make saves!

 

Thyr (Big Dude), Unaffected.

 

Kisho (Meditator)

DC 25 Toughness: 1d20+7 18 Failed by 7. Another Bruise (-3 to non-lethal) and Dazed.

 

Farlees (Crossbow)

DC 25 Toughness: 1d20+9 18 Failed by 7. Another Bruise (-2 to non-lethal) and Dazed.

 

Raisa (Onyx Woman)

DC 25 Toughness: 1d20+3 18 Failed by 7. Bruised (-1 to non-lethal) and Dazed.

 

Chraz (Dragon Person)

DC 25 Toughness: 1d20+7 12 Failed by 13. Bruised (-1 to non-lethal) and Dazed and Staggered.

 

Why names? I dunno, flavor.

 

@Heritage. Do the thing.

Edited by Moira Morley
Posted

Thyr

Accidentally striking Onyx Woman: 1d20+12 29 Beats her AC by 4, raising the DC +2. Making this an impossible save.

 

DC 25 Toughness: 1d20+3 23 "Fate intervenes to spare the character from otherwise certain doom." Injured (-1 versus lethal saves), Bruised again (-2 versus non-lethal saves)

 

@EviscerusNox. Do the thing.

 

@Heritage. When you get the chance, do the thing. That will be your new initiative.

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