Supercape Posted December 1, 2017 Author Posted December 1, 2017 That is a miss I am afraid! (although she has -2 defence from being immobilised) Flare will retaliate with a cutstab! SHe is still immobilised, so -2 penalty. She will shift power attack +2 DC / -2 Attack Cutstab Spitfire: 1d20+12 30 a hit! Which means a DC 19 Toughness Save. Snowbird will, for a move action, pull out her gun, as a standard action, fire! Fires Ice Gun at Bird oA: 1d20+8 9 Missing! Bird of Arms is up
olopi Posted December 1, 2017 Posted December 1, 2017 Okay, let's try that one again, what's the chances of rolling that low twice in a row? Stun 7 ( Extra: linked to Damage ) + Damage 0 ( Feat: Mighty, Precise; Extra: Linked to Stun ) Attack: 1d20+13 22
Supercape Posted December 1, 2017 Author Posted December 1, 2017 Saves vs Bird of Arms: 2#1d20 11 16 lazy one roll on Orok and now with bonuses its 20 toughness and 28 Fort (including the bruise). So that makes her bruised x2! Still need a Tough save (DC 19) from Spitfire! Round 6! 20 Spitfire, Staggered, Bruised, Injured, 2 HP 17 - Flare, Bruised 13 - Snowbird, Bruised x2 12- Bird of Arms, Staggered, Bruised, 4 HP
EviscerusNox Posted December 4, 2017 Posted December 4, 2017 (edited) Toughness Save: 1d20+8 18 ok so that's another injury for Spitfire! Let's try this hitting thing one more time, this time pow attack 2 and all out attack 2 Attack roll pow attack 2 all out attack 2: 1d20+11 31 Natural 20! Makes the damage 11 so toughness save DC 26! yay! Edit: his defense is lowered by 2 for the round so his Defense is merely +11 Edited December 4, 2017 by EviscerusNox
Supercape Posted December 4, 2017 Author Posted December 4, 2017 Toughness Save vs Spitfire Fist: 1d20+3 17 a fail by 9 so another bruise and dazed! Back outside, Snowbird will try, as a move action, to Feint BoA: Feint BoA: 1d20+1 21! And then try to Snare BoA in a block of ice cold ice! Snare BoA: 1d20+10 22 which will hit if BoA misses his save vs the feint. If it does hit, its a Snare 10 effect (Reflex DC 20)
olopi Posted December 4, 2017 Posted December 4, 2017 Sense Motive: 1d20+8 22 Just passes! He will respond with trying to Grapple her! Attack: 1d20+13 32 That's probably enough, so: Grapple: 1d20+20 23
Supercape Posted December 4, 2017 Author Posted December 4, 2017 Grapple check vs BoA: 1d20+19 29! Round 7!! 20 Spitfire, Staggered, Bruised, Injured, 2 HP 17 - Flare, Bruisedx2 13 - Snowbird, Bruised x2 12- Bird of Arms, Staggered, Bruised, 4 HP Spitfire is up!
EviscerusNox Posted December 4, 2017 Posted December 4, 2017 ok so Max is going to hit her again, this time power attacking for 4 and all out for 2 brings total of damage to 8, defense of 11 and an attack bonus of 9 Pow Attack for 4, all out attack 2: 1d20+9 29 Another natural 20! so the damage goes up to 13 making it a dc 28 toughness save!
Supercape Posted December 4, 2017 Author Posted December 4, 2017 Toogh vs Spitfire Punch: 1d20+2 10 and she is out!
Supercape Posted December 4, 2017 Author Posted December 4, 2017 So with Flare out, Snowbird will try fire a big old blast of Ice at Birdy, using extra effort and thus damaging the gun. With her move action she will dash into the Casino proper. Megaice at Bird of Arms: 1d20+10 13 misses.
olopi Posted December 5, 2017 Posted December 5, 2017 Just moving indoors after her, since he can't do more than that.
Supercape Posted December 5, 2017 Author Posted December 5, 2017 Round 8!!! 20 Spitfire, Staggered, Bruised , Injured, 2 HP 13 - Snowbird, Bruised x2 12- Bird of Arms, Staggered, Bruised, 4 HP Spitfire is up!
EviscerusNox Posted December 5, 2017 Posted December 5, 2017 (edited) Finally! Someone Max can burn down! Let's go with a little of the ole Spitfire Attack roll all out attack 2: 1d20+13 31 So that's Blast 11 Autofire so not sure what the damage is since I don't know Snowbird's defense to know what the roll beat it by Edited December 5, 2017 by EviscerusNox
Supercape Posted December 5, 2017 Author Posted December 5, 2017 Tough vs FIre: 1d20+8 9 dang! she is out in one. Well, you are free to narrate that. If you wish to interrogate her we can just have her disabled etc.
Supercape Posted December 5, 2017 Author Posted December 5, 2017 could you throw an intimidate roll for that? some beans will be spilled for PLOT, but just to give an idea bout number of beans so spilled.
EviscerusNox Posted December 5, 2017 Posted December 5, 2017 okie doke! Intimidate: 1d20+2 10 that's not good enough, I'll HP for a re-roll Initmidate HP reroll: 1d20+2 8 plus 10 from reroll makes 18
Supercape Posted December 5, 2017 Author Posted December 5, 2017 For reference: 20 Spitfire, Staggered, Bruised , Injured, 1 HP 12- Bird of Arms, Staggered, Bruised, 4 HP
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