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Room of Danger (first edition) OOC


EternalPhoenix

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Posted

Yeah, she can't beat that. So she's grappled. But it's not quiiiiite her turn again yet. Once you have a successful grapple going (on offense), you can do one of four things. Deal unarmed damage, throw your opponent (if you have the lifting STR, anyway), or pin them (which causes you to lose your dodge bonus against any other enemies; however the opponent also loses their dodge bonus, 4 Defense and the ability to move). Let me know which you would like.

Posted

Welp, as she can't beat that grapple check and should be well aware of her strengths and weakness in combat...forfeit the grapple resistance check in favor of Datalink with those two forklifts again. Only instead of attacking Mannequin with them, she'll blow them against a support pillar, collapsing part of the roof onto Mannequin's position. DC 20 Reflex save for half damage and to avoid being buried by the collapsing roof. Since she's oh, 100+ feet away, she's outside the area of effect. Not by much, though. Yikes. Also, take an HP for the fallen material being thick enough to block your radar.

  • 2 weeks later...
Posted

Surprise, surprise, she's not gonna be creative here. She'll pull a burly van from outside through a non load supporting wall with more Datalink action. Make that +1 Reflex save to not be Stopped, please.

Posted

That would be against Area effects, not Paralyze. Which is what Time Stop is, mechanically speaking. And what you're trying to escape. So, since you're all loose, it's your turn.

Posted (edited)

I think it would be a good time to wrap up. Seems to be drawing out at this point. Besides Im going to be heading off tomorrow for vacation for a few days.

 

Edited by Vorik
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