Arcane Snowman Posted August 1, 2009 Posted August 1, 2009 Dalkaresh goes into Embodiment of the Harrowing Nightmare and activates his emotion control, Reflex saves for everybody capable of seeing him, if they fail, Will save against fear.
quotemyname Posted August 1, 2009 Author Posted August 1, 2009 reflex save for biker's 1-4 (1d20+5=23, 1d20+5=15, 1d20+5=19, 1d20+5=12) Biker 1 passes the Reflex save, the rest fail DC20 will save DC 20 bikers 2-4 (1d20+5=23, 1d20+5=17, 1d20+5=22) Biker 3 fails Ambulance Driver Reflex, then Will if needed (1d20+3=4, 1d20+5=19) he fails both GM fiat re-roll that will save - A_S you get an HP driver reroll (1d20.minroll(11)+5=25) pass passenger reflex (1d20+6=24) pass *takes a deep breath* Your effect succeeds on Biker number 3. What happens to him?
Arcane Snowman Posted August 1, 2009 Posted August 1, 2009 He is shaken, suffering a –2 on attack rolls, defense, and checks. That went a lot worse than I'd hoped...
quotemyname Posted August 1, 2009 Author Posted August 1, 2009 Roger that. Don't worry about it. I rolled REALLY well. You had a solid chance at catching all of them... They all have like a +5 average on those saves.
quotemyname Posted August 2, 2009 Author Posted August 2, 2009 Update: Still waiting on saves from Midnight and Angel. As soon as you make your save you may act, Midnight.
Angel Posted August 2, 2009 Posted August 2, 2009 Reflex and Will, respectively (1d20+8=25, 1d20+4=21)
quotemyname Posted August 2, 2009 Author Posted August 2, 2009 You pass the reflex save so you are unaffected. All that's left is Midnight to post his saves and take his action. I heard from the Player Away thread that he is going to be without the internet for a little bit so hopefully we will see him when he recovers
quotemyname Posted August 27, 2009 Author Posted August 27, 2009 *jiggles* Still waiting on midnight to do his thing.
quotemyname Posted September 13, 2009 Author Posted September 13, 2009 I would like to keep it going. But I haven't seen ex11 in a while. I will take a poll: Would you two like to keep going without him?
ex3lev3n Posted September 20, 2009 Posted September 20, 2009 sorry, folks, I didn't have internet for a while after the move, but I make my glorious return. I'll wait until I see QMN then I'll post =]
quotemyname Posted September 21, 2009 Author Posted September 21, 2009 *Is standing right behind ex3lev3n* Boo! :twisted:
quotemyname Posted September 21, 2009 Author Posted September 21, 2009 ex11 has asked what saves he needs to make. The original post required reflex and will saves for all that SEE him. I am going to rule that since Midnight is driving a car, BEHIND an ambulance, he does not in fact see the character causing this effect. You don't have to make any saves ex11. Just take you're turn as normal. However, be aware that you are also unaware of the third hero that just teleported onto the scene. However I have to make an IC post first.
quotemyname Posted September 21, 2009 Author Posted September 21, 2009 I'll treat that as a trip attempt with a rank equal to the car's strength mod (12). If he's knocked prone, then he's been dismounted as he looses control of his cycle. I would ask for a roll from you, but you beat him automatically.
quotemyname Posted September 21, 2009 Author Posted September 21, 2009 So I need the car to make three saves against three rank 7 attacks. DC 22 Toughness. Initiative: Angel 25A Dalkaresh 25 Midnight 22 Thugs 20 Angel! Go!
quotemyname Posted September 22, 2009 Author Posted September 22, 2009 For Angel when she tries to keep up: Ambulance power check (1d20+4=20)
quotemyname Posted September 22, 2009 Author Posted September 22, 2009 You begin to drop back behind the Ambulance as it is going faster than you can fly. You are now even with the night crusier. Go ahead and make an IC post.
ex3lev3n Posted September 22, 2009 Posted September 22, 2009 http://invisiblecastle.com/roller/view/2261821/
ex3lev3n Posted September 22, 2009 Posted September 22, 2009 Two Drive checks from the attacks on the Night Cruiser. (1d20 7=8, 1d20 7=16) Spent an HP (1 remaining) on the failed chack. (1d20 7=24)
quotemyname Posted September 22, 2009 Author Posted September 22, 2009 You're car takes two injured levels. As per our discussion in chat: If your car fails by 5 or more, you need to make a DC 15 drive check or lose control for a round if you fail by 10 or more, it breaks down. if you fail by 15 or more, the breakdown is catastrophic. You get an HP for me being a jerk and coming up with a new rule on you and you need to make two DC 15 drive checks.
quotemyname Posted September 23, 2009 Author Posted September 23, 2009 Ex11, I forgot to mention this earlier, but you are going to need to give me a speed power check for keeping up with the ambulance, as it moves on Angel's turn. The DC to keep up with the Ambulance is 20. The bikers are just trying to keep up with you, so their roll is opposed by your roll. Power Checks for the remaining bikers: speed checks for remaining cyclists Attempting to keep up with Midnight's car, DC = his speed power check. (1d20+5=6, 1d20+5=10, 1d20+5=13)
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